PatrickFaith
Well-known member
- Joined
- Nov 4, 2011
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- California
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I have about a half an hour of shots I need to do a bunch of facial passes on. Sometimes it's a blemish, other times it's clean plating a section and possibly overlaying something. Person is almost always moving, so it's not this easy photoshop type thing. I tried using AE but I was going insane moving the keyframes to maya or nuke, and frequently couldn't complete the facial work in AE. Maya is ok, but the integration to the r3d just isn't there. I'm mainly using nuke rotopaint nodes with integrated 2d trackers (sometimes doing projections, but I am crappy at that). I have a ton of work on this at 4k, so any hints, tutorials or classes I can take would be very helpful. Couple of classes I've liked on digital tutors are "fiery skin effects in Nukex" and "Digital-Makeup-Using-Facial-Tracking-in-After-Effects". I really like the new AE facial tracking, especially how it integrates with painting, but the lack of AE integration with nuke and maya has driven me crazy(i.e. copying ae keys to a notepad is beyond hacky). Struggling a bit, and trying to get mastery of tools where I can get all the way to full A level feature quality.