Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Variable Frame Rates?

Mark K.

Well-known member
Joined
Apr 18, 2007
Messages
1,199
Reaction score
1
Points
38
Location
Melbourne, Australia
Has there been any word yet on whether or not Komodo will eventually be capable of recording variable frame rates?

1fps, 2fps, 4fps, 6fps, 8fps, 12fps, 18fps, 22fps, 32fps, 36fps

These are all the significant ones (that I use regularly at least - and particularly for action-cam/unique shots). Would be good to know whether or not they're on the cards.
 
Have no idea as to the answer, however I'd definitely like 1, 2 and 22 to be added as a first stop.
 
How/when do you prefer using framerates below 24 when filming? In what scenarios do you find yourself using them? Any visible examples?
 
How/when do you prefer using framerates below 24 when filming? In what scenarios do you find yourself using them? Any visible examples?

Ohhh-kay, how about speeding up car chases - some are shot using 20-22 fps timebase. Or stop-motion effect, usually shot at 3-5 fps. Or falling in a dream/coma shot at 15-18fps with wide-open shutter. I’m not even starting on time lapse, which always were a shiny side of any Red Camera.

Any proper cinema camera should go under 24fps up to 1fps, you might never use it, but sometimes it’s such a thing to have. Most of film cameras can go up to 1fps for a reason.
 
How/when do you prefer using framerates below 24 when filming? In what scenarios do you find yourself using them? Any visible examples?

I don't know if I've got many examples to hand. They're generally for pretty functional shots:

- speeding up action/impacts
- speeding up detailed tabletop type shots that need normal playback speeds, but require really precise (i.e. slower) operation to finesse
- getting your smeary, stuttery, Wong Kar Wai-esque, 4-6fps groove on for dreamy looking shots
- any kind of timelapse (I don't do classic timelapses, but I use mini ones all the time to add some drama to cloud movements for cutaways)
- subtle slow motion effects

I use them all the time (as I'm sure many others do too). I really hope this is at the top of Red's priority list for the camera.
 
Ohhh-kay, how about speeding up car chases - some are shot using 20-22 fps timebase. Or stop-motion effect, usually shot at 3-5 fps. Or falling in a dream/coma shot at 15-18fps with wide-open shutter. I’m not even starting on time lapse, which always were a shiny side of any Red Camera.

Any proper cinema camera should go under 24fps up to 1fps, you might never use it, but sometimes it’s such a thing to have. Most of film cameras can go up to 1fps for a reason.

Alex, I know what these frame rates are for. I was merely curious about personal preferences of colleagues. Always curious about how fellow artists work. This doesn't apply to you but generally, I would love to see less down-talking on people in the industry. Every now and then I stumble upon terribly arrogant posts as if other professionals don't know anything. Why assume that? Here or elsewhere. Anyways, thanks for your reply. Probably should have framed my question more specifically.
 
I don't know if I've got many examples to hand. They're generally for pretty functional shots:

- getting your smeary, stuttery, Wong Kar Wai-esque, 4-6fps groove on for dreamy looking shots

one of my favorites!

I'd definitely love the 1fps option most to use it like an old Rolleiflex. The form factor would be just perfect. Of course you can grab a frame from a higher fps clip but I'd like the option to restrict myself, plus my still work is mainly landscapes. Would enjoy this in street too.
 
How/when do you prefer using framerates below 24 when filming? In what scenarios do you find yourself using them? Any visible examples?

Most common use is undercranking action. But getting timelapse capabilities or being able to shoot long exposure movements in 5 fps can create extreme movements of subjects or camera movements.

Undercranking and overcranking with more specific framerates are just standard. It should be a priority, definitely.
 
Most common use is undercranking action. But getting timelapse capabilities or being able to shoot long exposure movements in 5 fps can create extreme movements of subjects or camera movements.

Undercranking and overcranking with more specific framerates are just standard. It should be a priority, definitely.

Definitely agree. Was more curious about how you and other colleagues like to use their lower framerate options and if there are any visible examples anyone might share.

I‘d just love to have 1fps for example.
 
KOMODO frame rate for fight sequences

KOMODO frame rate for fight sequences

Would love to have 20 and 22fps. I mainly shoot action scene pre-visualisation for Stunt sequences on Films during the prep. Having the option to shoot the fight scene with cast at 22fps will be amazing…
That is one of the trick we use when shooting fight sequences for movies. We shoot full speed at 24fps with stunt double and then shoot the same piece of action with the cast @ 22fps asking then not to go full speed and more focusing on clean moves. Works great and also sometimes it could be safer. So if we can get 20 and 22fps on Komodo it will help me prepping the actors during the rehearsals to fight at different speed according to the frame rate chosen. Thank you Jared if you reed this.
Anyway I have Benn Using the Komodo for Stunt Viz and during shooting on my last 2 project, it is perfect for us.

thank you :hurray:

F.R

imdb - www.imdb.com/name/nm1752567/
Instagram - www.instagram.com/flostunts/
 
Really banking on this capability coming soon!! -- We utilize the weapon currently for project documentation, 90% of which is plopping the cam down on a sidewalk shooting at one of our LED Screens, but one of the main features is the ability to drop down to 2fps and capture long exposure stills.

We're looking to retire the Weapon from being a huge point of conversation on the street, but can't really argue the Komodo as a good replacement if we don't have the lower fps capabilities... that said, if there's a work-around even, i.e. - dropping a preset onto a Cfast, and then importing, that would be huge in and of itself as a temporary solution.
 
I read out the question I think this will be great if added in a firmware. Thank You!
 
How/when do you prefer using framerates below 24 when filming? In what scenarios do you find yourself using them? Any visible examples?


I love shooting my people/portrait stills work on RED, for this I usually set the frame rate to 8-12fps on my helium chip to get that tasty 2to1 compression.
The Komodo not able to do this for now is currently a deal breaker for me as I heavily rely on using my RED for stills and motion.
 
Alex, I know what these frame rates are for. I was merely curious about personal preferences of colleagues. Always curious about how fellow artists work. This doesn't apply to you but generally, I would love to see less down-talking on people in the industry. Every now and then I stumble upon terribly arrogant posts as if other professionals don't know anything. Why assume that? Here or elsewhere. Anyways, thanks for your reply. Probably should have framed my question more specifically.

Sorry, if you find my reply arrogant, I didn't mean that. The problem of the web is you can't transfer the intonation that was meant. Cheers
 
I just tested Komodo and I really like the size and image quality. But the variable frame rates option is still missing. Somehow it’s hard to understand not to be able to go below 24 FPS if this was meant to be a “crash camera”.
I really hope Red will fix this. It should be a priority. Unless I am missing some information and they would want to keep this limitation.

Ivan
 
Can anyone verify if there is a 6k 48fps in 2.4.1 option? The specs say max of up to 50 fps in 6k 2.4.1, so I was wondering if 48 is an option as I would probably prefer that.
 
Can anyone verify if there is a 6k 48fps in 2.4.1 option? The specs say max of up to 50 fps in 6k 2.4.1, so I was wondering if 48 is an option as I would probably prefer that.

Yes, you can do 47.95fps in 6k 2.4:1.
 
I don't have a Komodo. I do try astro with the Monstro. IMO you need every trick in the book to get enough light = 1 fps, 360 shutter, F1.4/T1.5 lens, low light OLPF and, if desperate, frame summing. If Komodo won't go down to 1 fps then you'd be pretty much excluded from astro.
 
Back
Top