Jason Honeycutt
Well-known member
Hi everyone. I shot a feature with two Epic Dragons and a Scarlet. I'm trying to mainly match the two Dragons. Our director was rapid fire where we didn't have any DIT time load in the same presents for the upcoming scenes so I figured, fine, I'll just load in the R3D file I create in RedCine then import that into the Source Settings via Avid. However... when I tried that on camera B, in Avid, one comes out all super blue and green. To test variables, I also tried it in RedCine - same thing.
My confusion is this... is it not supposed to be pure raw with zero metadata applied until we plug-in a look or LUT? Maybe I've been understanding RED's 'raw' for a while and maybe there is a little 'something' baked in.
Also, I did shoot charts but is there anyway to balance via charts in Red Cine? Taking a sample of, say, blue to blue, green to green, red to red, etc. I'm doing it manually and it's 'meh', not spot on so I was hoping there was more of an eyedropper/color match method.
But the main question is about why the same R3D file applied to two of the same cameras shooting side by side comes out with two entirely different looks. (Also, no filters, NDs, etc. were being used.)
Thanks!
My confusion is this... is it not supposed to be pure raw with zero metadata applied until we plug-in a look or LUT? Maybe I've been understanding RED's 'raw' for a while and maybe there is a little 'something' baked in.
Also, I did shoot charts but is there anyway to balance via charts in Red Cine? Taking a sample of, say, blue to blue, green to green, red to red, etc. I'm doing it manually and it's 'meh', not spot on so I was hoping there was more of an eyedropper/color match method.
But the main question is about why the same R3D file applied to two of the same cameras shooting side by side comes out with two entirely different looks. (Also, no filters, NDs, etc. were being used.)
Thanks!