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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Tutorials for Newcomers to Premiere Pro

Ha - nice offer! I'll see how this goes, but I have a feeling that what I'm planning on giving to you guys won't be as formal as normal training video's. Just enough to help get newcomers to Premiere Pro up on their feet and running. Things are only going to get more crazy once Scarlet is out so I thought getting some of these done before it arrives will be useful for a lot of people.

We'll see what happens though. I'll buy a copy of Camtasia to do it, so maybe when I start posting them, people can donate some money (if they like) to recover the $300 or so spent on that ;)
 
Ha - nice offer! I'll see how this goes, but I have a feeling that what I'm planning on giving to you guys won't be as formal as normal training video's. Just enough to help get newcomers to Premiere Pro up on their feet and running. Things are only going to get more crazy once Scarlet is out so I thought getting some of these done before it arrives will be useful for a lot of people.

We'll see what happens though. I'll buy a copy of Camtasia to do it, so maybe when I start posting them, people can donate some money (if they like) to recover the $300 or so spent on that ;)

Post a KickStarter project with the Lynda style outline I propose - I'm good for the first $300
 
With quite a few people switching from FCP to PP the two questions I get asked, aside from just RED-centric workflow, tends to be to do with 'working with sound' and keyboard shortcut mapping. I'm sure a lot of people would appreciate a video that illustrates and how to switch to FCP shortcuts default mapping and to add your own. I know neither of them are directly RED related but they are both what I get asked a lot.

The primary ones have been mentioned above though.
 
Post a KickStarter project with the Lynda style outline I propose - I'm good for the first $300
I tried a kickstarter project the other day - seemed like it was only available to US residents however.

Wait and see if you like the tutorials after I get some of the first videos done and we'll see where to go from there ;)
 
With quite a few people switching from FCP to PP the two questions I get asked, aside from just RED-centric workflow, tends to be to do with 'working with sound' and keyboard shortcut mapping. I'm sure a lot of people would appreciate a video that illustrates and how to switch to FCP shortcuts default mapping and to add your own. I know neither of them are directly RED related but they are both what I get asked a lot.

The primary ones have been mentioned above though.

Sounds great Tim - I'll include this in the basics video :)
 
Hi Oliver!

Thanks for these questions. I'll try to incorporate them into the videos. On the second question, just to get a better idea of what your wanting to achieve, why are you zooming in at 200%? Is this because your footage was originally shot too wide and you're wanting to change the framing, or something else?

Quad HD is 400% more informations than HD, so it should let me go down to 200% zooming in the timeline without a big loss, but in fact, there is a big loss (if I do a crop in RCP, the result seems better)
 
Hi Brad

that would be great. Although I could easily do w/o the PPro basics. For me, the focus should be on RED specifics. Most importantly workflow. Would be good to have one variant for slower systems where you'd transcode to proxies (how to best do this on a slow machine, specifically, if you don't want to / can afford a Rocket), edit on them, then finish on just the R3Ds you actually need. How well would "dual" recording help in this (R3Ds to RedMag, ProRes or whatever to Atomos/Pix whatever)? The other workflow would be with the R3Ds native in Premiere. Another important part would be how RCX will fit into this. Resolve would also be interesting, also in comparison to RCX (which is for what / strengths/weaknesses etc). I consider it important to cover "pronciples of operation". So I'd prefer having background / theory etc over just "click here, click there" type information.

Thanks a lot in advance for your work!

-- Volker
 
Would love to know how to go through the adobe workflow and come out the other end with the highest quality footage (in terms of compression being minimum) from edit to colouring and export, 4K wise even 5K...
I get to edit in RAW on Premier but where to from there? Would be nice to see how such a workflow happens, even including REDCine Pro-X place in the workflow and all
 
I'm in a similar boat to AJ, bought Production Premium during the sale and looking forward to using it when my Scarlet comes in (MY FIRST RED!!!), so very much looking forward to any tutorials you do put together. Having messed with Premiere a little bit, I do have just a couple questions if anybody would like to answer:

1) Can you export audio as unique tracks from Premiere Pro CS5.5, with both 5.1 audio and Stereo audio in the same file without going through Adobe Audition? This is something I do daily with Final Cut Pro 7 at work (requirement of our work), but with Premiere we've only been able to export 6-Channel 5.1 with a file OR 2-Channel stereo, not both, and not all with unique tracks.

2) Can you export a reference file from Adobe Premire without doing a full saveout/export? I know this is another option in Final Cut Pro 7, and basically if these two options were possible it'd greatly simplify my life and help to transition to Adobe.
 
Some great suggestions here guys - keep them coming! The current 7 I have down seem like a pretty good start so I'll start planning the content for them and start recording some of them this week.

Hey Chase, just on the above post, in regard to question (2), can you fill me in a bit on what sort of reference file you are wanting from Premiere Pro? What's it being used for? Is it an audio reference file, video or something else? :)
 
A temporary but full-featured ref file that has rendered out all the fixes, edits, audio tracks, etc for a final 1080p 8Ch (individual 5.1 tracks +2 stereo track) file, usually in ProRes with LinearPCM/Uncompressed audio. This way we can check if everything we did looks ok in say Quicktime, and do a full saveout or export from this ref file, instead of saving out the whole movie first and then finding there was an issue. Thanks for the help Brad, looking forward to anything you're able to put together!
 
Hey Chase,

That sounds extremely powerful! As far as I know there is no way to do this with Premiere :(. Maybe we can throw in a feature request for something like this though?

As far as I understand it (and I could be wrong), does a reference file simply reference the source material that FCP is working with? Or does it reference FCP render files?

I'm just trying to think about what Adobe would need to do to get this working being that they are working with native file formats and you can do a whole edit without generating any per-render files.
 
If no render-type edits are made, Final Cut Pro can very quickly save a reference movie (by un-checking the "Save As Self-Contained" option), as there are no render files to point to in a timeline like this, only source material. If such render-required edits are there, it will require the time to render (either video or audio, whatever is needed) which sometimes is very quick or very long based on how much and what type of work has been done (i.e., generating a line of text = quick render, key-framing = longer render), but the final reference file will point to both the original source material as well as the render files folder.

So basically, the reference file should indeed look like the planned final output. We use it to check that our audio outputs are to the correct channels, that all renders completed, and everything looks as expected. It's a pretty nifty tool to be able to be confident in your final product before the time-consuming saveouts.

Thanks for all the help Brad! Looking forward to getting to know the whole Adobe suite more, especially once the Scarlet comes in!
 
If no render-type edits are made, Final Cut Pro can very quickly save a reference movie (by un-checking the "Save As Self-Contained" option), as there are no render files to point to in a timeline like this, only source material. If such render-required edits are there, it will require the time to render (either video or audio, whatever is needed) which sometimes is very quick or very long based on how much and what type of work has been done (i.e., generating a line of text = quick render, key-framing = longer render), but the final reference file will point to both the original source material as well as the render files folder.

So basically, the reference file should indeed look like the planned final output. We use it to check that our audio outputs are to the correct channels, that all renders completed, and everything looks as expected. It's a pretty nifty tool to be able to be confident in your final product before the time-consuming saveouts.

Thanks for all the help Brad! Looking forward to getting to know the whole Adobe suite more, especially once the Scarlet comes in!

Hmm, just thinking about this Chase, I'm wondering how this would work if we were editing R3D files in Premiere. If we wanted to make a reference file with R3d's referenced, then the playback software would need to be able to playback R3D's natively too right? Perhaps this could be one problem that needs to be overcome before something like this could be implemented?

On another note, finished the first basic overview tutorial tonight. Will get it uploaded soon :)
 
Hmm, just thinking about this Chase, I'm wondering how this would work if we were editing R3D files in Premiere. If we wanted to make a reference file with R3d's referenced, then the playback software would need to be able to playback R3D's natively too right? Perhaps this could be one problem that needs to be overcome before something like this could be implemented?

On another note, finished the first basic overview tutorial tonight. Will get it uploaded soon :)

That's true, unless REDCINE-X could playback reference R3D files, or quicktime wrappers were in effect, it probably can't be used with the native R3D files. But if proxy files are being used, or ProRes/DNxHD for offlines, a ref could be made of these timelines, and if pleased with the results, the footage could be reconnected to the original R3D files and a full saveout could be done. Not really sure how feasible that all is, just thinking out loud.

Looking forward to the tutorial :-)
 
First video has been added on the original post. It covers the absolute basics of Premiere Pro. Make sure you let me know your thoughts - what could be improved, what's been missed etc.
 
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