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Trumball Patent - Dynamic Frame Rates

michael zaletel

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This really makes a lot of sense to me. Certain scenes and objects are optimally viewed at 24P and other scenes, objects, need higher frame rates.

"an invention that would be a method whereby you could change the frame rate on any pixel or any character or any object or any scene dynamically throughout any movie. So you could have a 24-frames-per-second movie but when the car explodes, it's 60 or 120. That turned out to be quite a unique idea, and we just did receive a patent on it ... and we got a patent under the rubric of Showscan Digital"

Article ONE

Article TWO
 
Good luck trying to enforce that one. Remember Matrix?
 
These patent things are a bit out of hand I think.
From reading in between the lines it sound like his shooting 120fps and then use a compression that on a pixel basis looks what happen on each pixel frame by frame and if there was no major color change of that particular pixel the pixel stays... if color change then it grabs the pixel from the following frame... kind of what any gop quicktime codec does. So inventing shooting digital 120fps and playback 120fps with compression does not seam like a huge invention really. It's been going on on DVD's since they came only that the frame rate then was limited to 50 (or 60) hz.

High framerate will be all over sports and everywhere else people find it to be in good use. So I actually think it would be very odd if Mr Trumball would benefit from people showing at faster than "normal" framerates.

I used to up the refreshrate on my quake II computer back in the day to be quicker on the trigger and get a more immersive experience as the pixel resolution back then was very limited... that was 16 years back, sombody trying to patent framerates today is quite crazy even if you add the gop stuff, or per clip basis stuff along with it.. or?
 
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