- Banned
- #21
Hrvoje Simic
Banned
Resolve.
Check the project preferences of both. That should tell you enough.
Check the project preferences of both. That should tell you enough.
Follow along with the video below to see how to install our site as a web app on your home screen.
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My experience with 14 is that it's somewhat of a disaster if you are used to using a program like Media Composer. I have not used 15 yet, and I know they've made improvements in editing. And while I say "somewhat of a disaster" that's in relation to Media Composer.
The program is improving all the time and the development team is very cool and responsive based on the interactions that I've seen them have with user (including me).
Resolve.
Check the project preferences of both. That should tell you enough.
- [Resolve] Sound is very New. I would not be sure if I trust its audio exports to Pro Tools either.
This video argues the idea that the original paradigm embedded in legacy FCP, Premiere, Resolve is not really "non-linear" but rather an extension of the linear editing paradigm started with film while FCPX is the first real NON-linear editor. However you feel about that, it does illustrate in detail the different methods to cutting the material. Might be worth the time to review it given that you will be living with the decision on a daily basis going forward.
https://www.youtube.com/watch?time_continue=1&v=yzcnXFhTC1k
Terry - this is a fantastic video. I still float between Premiere and FCPX (hopefully adding Resolve into the mix once I get some study time this summer) but this is a perfect illustration of what I love about FCPX (for the right projects - Interviews, BTS, non-fiction stories). I'll have to share with some of my FCPX hating friends! It's not perfect for everything, but it does speed the workflow remarkably for certain types of projects. Thanks for sharing!
FCPX all the way, because you can work natively with REDcode in the edit.
No prores rendering, just use REDcineX for colour (Canadain spelling, I'm Canadian).
FCPX all the way, because you can work natively with REDcode in the edit.
No prores rendering, just use REDcineX for colour (Canadain spelling, I'm Canadian).