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The World After - Reduser 4k Portrait Finalist

Hey Phil,
Nice to see you today. I really enjoyed your film in the competition. It was a real eye opener to see it in 4k. Keep up the great work!
-Sam
 
Aloha Phil,

"The World After" is a fascinating production! Very well done. To see your production process - that you have graciously shared - is a real treat. I don't think I'm alone in my appreciation of your amazing creativity and your natural talent for imparting creative and technical knowledge to others. Thank you for taking the time to share your experiences. I've learned a great deal from your postings on REDUSER and have explored your creative output elseware. Your creations are thoughtful and thought provoking and technically amazing in their execution. You inspire - that's a gift - thank you.

All the best...

Aloha and Mahalo,
Mike

Michael S. Ferguson
North Shore, Oahu, Hawaii

EPIC-X # 1567 "PUEO" The Hawaiian Owl
 
I love your concept art, is this you?


phfx_theWorldConceptArt.jpg
 
Really great Phil, some beautiful shots there. And the post work really amazing. Thanks for this and for all your help here in reduser.
 
absolutely amazing. Thank you Phil. I'm sure we can all take a page from your book.
 
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Wow! Thanks so much guys. Giving me goosebumps with all these kind words.


Hi Phil
well done for such a beautiful work and thanks for sharing all the steps involved in making this project.
I wish to know is there any other option apart from dpx to export projects (in premiere pro cs5.5)for 2k digital cinema projection?
if we use red cine x pro for export whats the best option(I don't adobe after effects) for 2k digital cinema projection

On the side of the industry I work in I've only exported and delivered DPX, CIN, EXR, or the rare TIF sequence for final delivery. DPXs are very a flexible high quality standard format that can be delivered anywhere in the world, which is likely why it's so popular. DCP standard is commonly JPEG 2000 based and if you are working with a particular vendor and know the exact specifics on how to create a full DCP package you could potentially deliver straight through to them. This could get tricky quickly though if this is new to you though. A lot can go wrong. If you have to go that route do some testing with some smaller clips first.


Phil,
Enter it in as many film fests as possible. Your work is amazing and authentic and will strike a harmonic note with multiple panels of Judges soon.

Cheers and thank you for all you give back to this forum. You truly embody the pay forward approach to life.

Thanks Josh. Red's allowed me to stay employed and do what I love doing for a living. It's good to give back where you can :)
I actually have never entered a festival in my life, but I think I'll give that try with this short.


Hey Phil,
Nice to see you today. I really enjoyed your film in the competition. It was a real eye opener to see it in 4k. Keep up the great work!

Good to see you too Sam. It's small world after all!


Aloha Phil,
"The World After" is a fascinating production! Very well done. To see your production process - that you have graciously shared - is a real treat. I don't think I'm alone in my appreciation of your amazing creativity and your natural talent for imparting creative and technical knowledge to others. Thank you for taking the time to share your experiences. I've learned a great deal from your postings on REDUSER and have explored your creative output elseware. Your creations are thoughtful and thought provoking and technically amazing in their execution. You inspire - that's a gift - thank you.
l

Thank you so much Mike. This is one of the nicest things anybody has every "said" to me. That really means a lot.


I love your concept art, is this you?

Yep, that's me. I occasionally do conceptual design and illustration on games and features when and where I can. On certain productions I'm on from pre through post and there's a lot of opportunities to contribute. Freelance-wise I tend to get a lot of "hot" jobs that need characters or creatures pronto. If you see me there's a likely a sketchbook nearby. I draw everyday no matter what.




Which tripod did you use?

I used the Manfrotto 509HD and 536 tripod legs Marcus. I'm actually shocked how quickly the legs have become my go to for all types of work. They go from real low to about 7 feet high and are very light weight. I have two other tripods with typical two-stage legs, one with a floor spreader, one with a mid spreader. I didn't think I'd be able to live without that mid spreader, but this tripod/head combo has quickly become my go to on most jobs. The 509HD is a pretty damn good value.
 
Phil, you never stop to amaze. Your creative output seems to know no limits. These scribbles, are damn cool! Your hard work and dedication for doing what you love, really shines through! I am still thrilled by your gorgeous portraits and close ups! And on top of it all, offering your knowledge, experience and workflow to everyone else here is so invaluable and unbelievably generous. Amazing how you find the time.
Thank you and gratulations on your short and the finalist title!

I'm actually shocked how quickly the legs have become my go to for all types of work. ... I have two other tripods with typical two-stage legs, one with a floor spreader, one with a mid spreader. I didn't think I'd be able to live without that mid spreader, but this tripod/head combo has quickly become my go to on most jobs. The 509HD is a pretty damn good value.

hehehe, I'm really glad you like it and use them so much now. It sounds that you came to like the set exactly for the same reasons, as I do. ;)

keep up the great work! I'm really looking forward to meeting you one day! Hope this will come true soon enough!

take care,
p/
 
Dude, This is Big! Huge! Really Love it. Keep asking myself, how do you manage to get these tack sharp and crisp images out of the Scarlet (something im still working on) and what app did you use for the alien ... the model looks kinda procedural ... very awesome ... how did you render it ... did you 3d-track or did you get away with 2D tracking? and yeah ... maybe i'm stupid ... how is the color quilt of use? are these realtime thumbnails getting changed everytime you change the grade in a scene? or is it a control thing to check if the overall look and color consistency throughout the scenes works in the end?
But hey ... as we say here in Switzerland: Chapeau, huere Siech!! Pulling this Thing off all by yourself in this limited time and on this quality level - Massive Respect! Not to mention your detailed posts about the work you do even including all these Pix an Stills - Crazy! BTW: Love FL Studio. Longtime User since FruityLoops 1.0 ;-) BTW2: Thanx 4 your advice on the MSI Laptop ... got a a very similar machine now (in fact it is a MSI on stereoids w/ pimped RAM, SSDs and FatAss-Nvidia GFX) all working like a charm ... even caught myself editing and doin vfx on it ... right next to my Xeon-Octocore-Monster, that remained switched off ;-)
 
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Cheers Patrick!

@Sascha - Thank you for the very kind words sir. Sorry about the delayed reply. To answer a few questions...

On Tracking:
I planned the shots out to be able to get away with simple 2D tracks. However, that one pan I ended up doing a bit of manual keyframing. Also, on that intro jib shot I did some major keyframing as the track did it's best, but that's a very odd move to track too at 14mm with the geometry in frame.

On Color Quiltin':
The thumbnails are updated with the setting you create/update in Adobe Camera Raw. You can actually save snapshots/versions within each thumbnail as you progress with the work. You can open up several to adjust and fine tune them all at once or balance them on your own. Once I decided on the final look I then exported them as DPX sequences. Similar to what you would do in Resolve or Speedgrade in reality. Just a different approach and lack of animated masks.

On 3D'n:
That's gonna be hush hush for the moment as I'm creating 32 pieces for a show/album release using this technology. I can say that it's a combination of handmade and fractal based geometry. Weird stuff. The rendering was achieved using spherical HDRIs that I captured on location. I'll share the details after July is over. Might release some software down the line involving some of this tech. We'll see.

On Fl Studio'n and Laptop'n:
I use Fl Studio a ton. Most of music has been composed in Fl Studio and mastered in Audition (even back when it was Cool Edit). I create a lot of samples and make arrangements to transpose within Fl Studio. The album I've been working on will follow the same logic. My first album was created this way as well, minus the live tracks.

I agree, this MSI laptop's been serving me good. It's part of my mini DIT station and performs well. I shot one commercial this year where we even had it up on set right next to camera looking at some pre-production artwork to see if our plate we were shooting lined up. Just popped in the SSD and checked things out right there on the spot.
 
COOL Man ! I love your Color Grading Phil.:001_cool:
 
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  • #36
Thank you gentlemen. This project in particular will always be something I look back on with great memories. Even the sleepless nights :)
 
Phil, fucking awesome! Both your short and your detailed concept. You put "you" into this and it shows.. Love the concept, the way you shot it was really well done as well.. The gritty feel worked. The alien is creepy as hell. Would have loved to see it closer!!!!!
Pkeep up the friggin amazing work.
 
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  • #38
Thank you Justin. Really appreciate that. Might blow this sucker up to a larger scale project at some point. We'll see.
 
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