Lennert Müller
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I've been doing a lot of research about RED and recording stereoscopic 3D specifically. With 3D I don't mean VR content or "spatial video" but traditional 3D where you have 2 cameras shooting in sync. I hope that this post can help some people who are interested in shooting 3D.
Q: Why should I still care about 3D?
A: There is a fixed limit to how good 2D content can look. Even with 8K televisions, OLED, and 240hz displays which are becoming normal in the pc gaming scene, nothing can top the realism, immersion, and detail of real 3D content.
Q: Why shouldn't I just record VR content then?
A: As long as working full-time is the norm I don't see VR taking off. People just don't have the time to put on a 3D headset every evening and consume content. Market demand for VR devices confirms this. But you could consume 3D content every day on the train/bus to work, if they just put glasses-free 3D displays in phones again. VR headsets before the Apple Vision Pro also didn't have the resolution to look as good as traditional 3D.
Table of contents
1. Camera comparison
2. Sensor comparison
3. Monitoring 3D on set
4. Syncing the focus between cameras
5. Compatible beamsplitters
6. Cost of entry
1. Camera comparison
RED One M and RED One MX:
- High weight of 10lbs per camera (BRAIN)
- Uses a USB 2.0 connection for Master/Slave operation
- The size of the camera limits the options for compatible beamsplitters
- Genlock is required for shutter sync, forum users complain about the camera shutters not syncing correctly
- Forum users complain about pixel offsets between cameras that need to be corrected in post
- Downsides:
1. Weight makes handheld operation impossible even without a beamsplitter
2. The higher cost that you need to spend on a bigger beamsplitter or tripod is not worth it because of the problems with shooting 3D on the RED One, just go for DSMC1 cameras
RED Epic-X, RED Epic-M and RED Scarlet (DSMC1):
- Weight 5lbs per camera (BRAIN)
- Uses a Gigabit Ethernet connection for Master/Slave operation, proprietary lemo connector
- Purpose built for shooting 3D, many 3D movies were shot on RED Epics
- I suspect that there are pixel offsets in the Epic-M like with the RED One since it is hand assembled and wasn't mass-produced
- Genlock is required for shutter sync
RED DSMC2:
- Weight 3lbs per camera (BRAIN) + 1lbs for accessory with Gig-E port with cables
- Uses a Gigabit Ethernet connection for Primary/Replica operation, proprietary lemo connector (note that the term Master/Slave operation was avoided because it is discriminatory)
Since the body doesn't have the Gig-E port you need one of the following:
RED Jetpack SDI (0.5lbs)
RED DSMC2 Production Module (2lbs)
RED DSMC2 REDVOLT Expander (2.2lbs)
Important: If you have a side-by-side 3D rig, using anything else than the Jetpack SDI on the left eye camera will limit your options for convergence. There is no way to get audio into the camera with the Jetpack SDI.
- Genlock is required for shutter sync
- If you only want to shoot 3D content with a beamsplitter the Raven is a good idea
RED DSMC2 Ranger:
- Weight 7.5lbs per camera body (BRAIN)
- The operation guide says that DSMC2 Ranger cameras can be used with a normal DSMC2 camera if they have the same sensor.
RED DSMC3:
- Operation guide doesn't mention anything about 3D or Primary/Replica operation, so you need to configure the same settings on both cameras before recording and start recording manually on both cameras
- Genlock is required for shutter sync
- Third-party tools available for easier dual-camera 3D operation (license costs)
- Compatible with the RF-mount Canon dual-fisheye lenses for VR, however those don't allow you to change the convergence or IOD
- Global shutter is a big advantage
2. Sensor comparison
Important: Sensor noise can be especially unpleasant in 3D footage but also give a dreamy/dizzying look. Using a beamsplitter also makes you lose 1 stop of light. Whilst cutting-edge AI tools to fix noise without softening the image are becoming common, the license costs and the additional workflow steps are something that you need to keep in mind.
Mysterium Sensor (RED ONE M):
- Low base ISO of 320
- Personally I think that there is something in the image that makes me uncomfortable but idk how to describe it
Mysterium-X Sensor (RED ONE M-X, Scarlet, Epic-X, Epic-M):
- Looks like film, really good sensor even today
- Dynamic range doesn't quite hold up with newer sensors
Dragon Sensor (Scarlet, Epic-X, Epic-M, RAVEN, SCARLET-W, WEAPON):
- Looks more digital, gives you extra detail for 3D footage especially useful for filming in environments like forests
- The sensor noise is mainly red while the noise on the other sensors is spread evenly between the RGB colors, this may be unplesant in 3D footage
Other sensors:
Mostly excellent, comes down to personal preference and budget
3. Monitoring 3D on set
You need some way to monitor the IOD and convergence on set. Recheck it if you switch between closeups and normal shots.
One-person operation:
If you have a side-by-side rig you can use a small monitor on each camera and just squint your eyes until the images overlap. If you have a wide IOD you need to bring the monitors closer together by mounting them on a cheese rod or something. The RED non-touch 5.6" LCD for the RED One looks awful if you are a little off-axis, meaning it can't be used for that.
Alternatively you can get two EVFs each with a really long cable and just hold one EVF up to each of your eyes. This looks really funny to everyone else but you can't do it while moving.
4. Syncing the focus between cameras
The professional 3D rigs and beamsplitters from Element Technica offer synced focus adjustment.
However if you throw together a more basic side-by-side rig you need to think of a more creative solution or just manually set the focus on both cameras and don't change focus during shots.
5. Compatible beamsplitters
Since the cameras and lenses are quite large, the width of one camera is higher than the spacing between our eyes. This can be uncomfortable to look at especially for close up shots. Beamsplitters are used to overcome this limitation.
However using a beamsplitter is not mandatory. They are heavy and cost a lot. If you use ultra wide angle lenses with a beamsplitter you will have black corners in your image. You can work around most problems that come with not using a beamsplitter by repositioning your subject and adjusting the convergence.
Here is a table of some professional beamsplitters for filmmaking:
From what I've seen online the beamsplitters from 3ality Technica are the ones that were most widely used in cinema production and they also look very advanced. It's sad that they aren't made anymore.
6. Cost of entry
Minimum cost of entry for a side-by-side rig if you buy everything used:
- RED Hydrogen One (lens integrated): about 400€
- RED One M: about 3000€
- RED One MX: about 3500€
- Scarlet: about 4000€
- Epic: about 5000€
- Raven: about 5000€
- Scarlet-W: about 6000€
- Dragon-X 5K: about 9000€
- Dragon-X 6K: about 11000€
- Gemini: about 13000€
- Monstro: about 25000€
- Komodo-X: about 15000€
- V-Raptor [X]: about 60000€
Remember you probably want to find stereo matched lenses (big $$ since nobody cares anymore)
Once in a while a 3D beamsplitter is for sale somewhere but be prepared to wait a year or two for finding a good deal.
This is my first post here on the forum. If I got anything wrong, please tell me and I'll update my post. I'd like to talk about 3D with someone. Feel free to respond to this post.
Q: Why should I still care about 3D?
A: There is a fixed limit to how good 2D content can look. Even with 8K televisions, OLED, and 240hz displays which are becoming normal in the pc gaming scene, nothing can top the realism, immersion, and detail of real 3D content.
Q: Why shouldn't I just record VR content then?
A: As long as working full-time is the norm I don't see VR taking off. People just don't have the time to put on a 3D headset every evening and consume content. Market demand for VR devices confirms this. But you could consume 3D content every day on the train/bus to work, if they just put glasses-free 3D displays in phones again. VR headsets before the Apple Vision Pro also didn't have the resolution to look as good as traditional 3D.
Table of contents
1. Camera comparison
2. Sensor comparison
3. Monitoring 3D on set
4. Syncing the focus between cameras
5. Compatible beamsplitters
6. Cost of entry
1. Camera comparison
RED One M and RED One MX:
- High weight of 10lbs per camera (BRAIN)
- Uses a USB 2.0 connection for Master/Slave operation
- The size of the camera limits the options for compatible beamsplitters
- Genlock is required for shutter sync, forum users complain about the camera shutters not syncing correctly
- Forum users complain about pixel offsets between cameras that need to be corrected in post
- Downsides:
1. Weight makes handheld operation impossible even without a beamsplitter
2. The higher cost that you need to spend on a bigger beamsplitter or tripod is not worth it because of the problems with shooting 3D on the RED One, just go for DSMC1 cameras
RED Epic-X, RED Epic-M and RED Scarlet (DSMC1):
- Weight 5lbs per camera (BRAIN)
- Uses a Gigabit Ethernet connection for Master/Slave operation, proprietary lemo connector
- Purpose built for shooting 3D, many 3D movies were shot on RED Epics
- I suspect that there are pixel offsets in the Epic-M like with the RED One since it is hand assembled and wasn't mass-produced
- Genlock is required for shutter sync
RED DSMC2:
- Weight 3lbs per camera (BRAIN) + 1lbs for accessory with Gig-E port with cables
- Uses a Gigabit Ethernet connection for Primary/Replica operation, proprietary lemo connector (note that the term Master/Slave operation was avoided because it is discriminatory)
Since the body doesn't have the Gig-E port you need one of the following:
RED Jetpack SDI (0.5lbs)
RED DSMC2 Production Module (2lbs)
RED DSMC2 REDVOLT Expander (2.2lbs)
Important: If you have a side-by-side 3D rig, using anything else than the Jetpack SDI on the left eye camera will limit your options for convergence. There is no way to get audio into the camera with the Jetpack SDI.
- Genlock is required for shutter sync
- If you only want to shoot 3D content with a beamsplitter the Raven is a good idea
RED DSMC2 Ranger:
- Weight 7.5lbs per camera body (BRAIN)
- The operation guide says that DSMC2 Ranger cameras can be used with a normal DSMC2 camera if they have the same sensor.
RED DSMC3:
- Operation guide doesn't mention anything about 3D or Primary/Replica operation, so you need to configure the same settings on both cameras before recording and start recording manually on both cameras
- Genlock is required for shutter sync
- Third-party tools available for easier dual-camera 3D operation (license costs)
- Compatible with the RF-mount Canon dual-fisheye lenses for VR, however those don't allow you to change the convergence or IOD
- Global shutter is a big advantage
2. Sensor comparison
Important: Sensor noise can be especially unpleasant in 3D footage but also give a dreamy/dizzying look. Using a beamsplitter also makes you lose 1 stop of light. Whilst cutting-edge AI tools to fix noise without softening the image are becoming common, the license costs and the additional workflow steps are something that you need to keep in mind.
Mysterium Sensor (RED ONE M):
- Low base ISO of 320
- Personally I think that there is something in the image that makes me uncomfortable but idk how to describe it
Mysterium-X Sensor (RED ONE M-X, Scarlet, Epic-X, Epic-M):
- Looks like film, really good sensor even today
- Dynamic range doesn't quite hold up with newer sensors
Dragon Sensor (Scarlet, Epic-X, Epic-M, RAVEN, SCARLET-W, WEAPON):
- Looks more digital, gives you extra detail for 3D footage especially useful for filming in environments like forests
- The sensor noise is mainly red while the noise on the other sensors is spread evenly between the RGB colors, this may be unplesant in 3D footage
Other sensors:
Mostly excellent, comes down to personal preference and budget
3. Monitoring 3D on set
You need some way to monitor the IOD and convergence on set. Recheck it if you switch between closeups and normal shots.
One-person operation:
If you have a side-by-side rig you can use a small monitor on each camera and just squint your eyes until the images overlap. If you have a wide IOD you need to bring the monitors closer together by mounting them on a cheese rod or something. The RED non-touch 5.6" LCD for the RED One looks awful if you are a little off-axis, meaning it can't be used for that.
Alternatively you can get two EVFs each with a really long cable and just hold one EVF up to each of your eyes. This looks really funny to everyone else but you can't do it while moving.
4. Syncing the focus between cameras
The professional 3D rigs and beamsplitters from Element Technica offer synced focus adjustment.
However if you throw together a more basic side-by-side rig you need to think of a more creative solution or just manually set the focus on both cameras and don't change focus during shots.
5. Compatible beamsplitters
Since the cameras and lenses are quite large, the width of one camera is higher than the spacing between our eyes. This can be uncomfortable to look at especially for close up shots. Beamsplitters are used to overcome this limitation.
However using a beamsplitter is not mandatory. They are heavy and cost a lot. If you use ultra wide angle lenses with a beamsplitter you will have black corners in your image. You can work around most problems that come with not using a beamsplitter by repositioning your subject and adjusting the convergence.
Here is a table of some professional beamsplitters for filmmaking:
Product name | Weight | Still produced today | Comment |
3ality Technica Quasar | 46lbs | No | Fits bigger cameras like the RED One |
3ality Technica Atom | 19lbs | No | |
3ality Technica TS-5 | 17lbs | No | |
STEREOTEC Mid-Size Rig | 41lbs | Yes | Fits bigger cameras like the RED One |
STEREOTEC Light Weight Rig | 20lbs | Yes | |
PDMOVIE 3D Air Smart | 3lbs | Yes | Max load less than 7lbs per camera + lens, so not compatible with RED One or DSMC1 cameras |
From what I've seen online the beamsplitters from 3ality Technica are the ones that were most widely used in cinema production and they also look very advanced. It's sad that they aren't made anymore.
6. Cost of entry
Minimum cost of entry for a side-by-side rig if you buy everything used:
- RED Hydrogen One (lens integrated): about 400€
- RED One M: about 3000€
- RED One MX: about 3500€
- Scarlet: about 4000€
- Epic: about 5000€
- Raven: about 5000€
- Scarlet-W: about 6000€
- Dragon-X 5K: about 9000€
- Dragon-X 6K: about 11000€
- Gemini: about 13000€
- Monstro: about 25000€
- Komodo-X: about 15000€
- V-Raptor [X]: about 60000€
Remember you probably want to find stereo matched lenses (big $$ since nobody cares anymore)
Once in a while a 3D beamsplitter is for sale somewhere but be prepared to wait a year or two for finding a good deal.
This is my first post here on the forum. If I got anything wrong, please tell me and I'll update my post. I'd like to talk about 3D with someone. Feel free to respond to this post.
Last edited: