Marc Wielage
Well-known member
The three things you need in order to do dimensionalized 3D are: a) a lotta money (about $200,000 per minute), b) a lotta time, and c) shots that are specifically designed for 3D in mind. In both the cases of Avengers and Alice in Wonderland, they did all of the above. The real problem I think is scheduling. Clash of the Titans proves that you can't constantly re-edit and tweak the movie and then only give the 3D people 6 or 7 weeks to convert the movie to 3D. Avengers took almost 9 months, and even then, there were upwards of 2000 technicians working on it at any one time, delivering roughly 4 minutes of material a week.Post-conversation can be done right, especially if they're shooting for 3D. It's also a great way to give old movies a bit of depth. I heard Titanic looks nice, well it's J. Cameron behind it, one of the director's that have some love for 3D.
So I think they can do a terrific job converting Spiderman 4 to 3D. It'll be no worse than Men in Black 3, which was also shot on film and converted after the fact, and that movie made money. The main reason the latter was shot on film I think was because they wanted to minimize on-set delays. My perspective is that shooting in 3D slows down the production by at least 10-20%, which is not good if you have actors who are improvising or a script that's still in the process of being rewritten.
Yes, I agree with all of what you say, Steve. I'd bet on a $200 million movie, the cost of film stock, developing, dailies, and scanning will probably be less than $2 million-$3 million. I'd bet the catering will cost as much or more than that, especially if it's a 4-5 month shooting schedule.So, getting back to Spiderman, it seems to me that they have hired Dan based on his previous work and Dan's tool of choice is film. It's what he knows how to use best and what he will probably get the best results from. On a movie like this, the cost of the cameras or film stock isn't really that big a deal. It's really about what they are trying to achieve visually.