paulherrin
Well-known member
everybody chill... jake, have you read through the thread? there's actually some decent and balanced conversation and i'd much rather listen to you actually say something here.
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But it's not less or more valid than putting mid grey at 4.5% in the raw, and having two more stops above mid grey (and correspondingly two more stops above 100%) with an ISO of 800. Of course, ISO is not determined by raw code values at all, but by the code values in the developed image, mapping 18% light to ~44% in the image.
Graeme
You're correct about pointless argument. It's pointless trying to have an unbiased conversation on this site...
In the camera's newest firmware Sony added a "High Key / Low Key" toggle...
...I would love to see RED incorporate a High / Low raw view mode in an upcoming firmware release.
The 80C shifts the tungsten scene closer (but not all the way) to the fixed daylight balance inherent in the sensor CFA.On a side note, when I throw an 80C in front of the lens and balance for that the magenta issue in skin seems to go away. Why?
You're correct about pointless argument. It's pointless trying to have an unbiased conversation on this site...
But doesn't it make noise more apparent in what will be mid values (which make up the majority and arguably the most important aspects of the scene) by mapping mids into the lower, more truncated bits of the capture (where as the highest stops will have 2048, 4096...)
Speaking of which, would it not make more sense to have more info captured in the dark sections of the image than in the highs (which generally don't have important info)? Is it not possible to actually capture a negative image digitally, where the higher bit values (with more shades/data available) are reserved for the dark portions of the image? That way, you could actually pull more out of the shadows, which generally have useful subject/image material than highlights. The highest few stops are roll-off and don't necessarily need detail... but the bottom few stops could potentially have something worth seeing (aka something worth pulling up), and even if they don't, the extra info would be useful to squelch noise.
Something to consider may be that as we see considerably more gradations in the higher end of the spectrum than in the lower, we are perhaps more sensitive to poor highlight falloff than better shadow detail?
But doesn't it make noise more apparent in what will be mid values (which make up the majority and arguably the most important aspects of the scene) by mapping mids into the lower, more truncated bits of the capture (where as the highest stops will have 2048, 4096...)
So does that mean, under linear gamma space 18% light = 18% grey at around the film equivalent of 200asa? Also, isn't Linear gamma space in RCX essentially mapping the light values to their equivalent developed image percentages? E.g. 100% light = 100% image, 44% light = 44% image. And if so, why wouldn't that be a viewable option in camera (what's the disadvantage to the end user)? If you could learn to read that properly it'd be bullet proof, and there'd be no need to expose at ISO800 in order to retain highlights since all ~13.5 stops would be viewable all the time.
Speaking of which, would it not make more sense to have more info captured in the dark sections of the image than in the highs (which generally don't have important info)? Is it not possible to actually capture a negative image digitally, where the higher bit values (with more shades/data available) are reserved for the dark portions of the image? That way, you could actually pull more out of the shadows, which generally have useful subject/image material than highlights. The highest few stops are roll-off and don't necessarily need detail... but the bottom few stops could potentially have something worth seeing (aka something worth pulling up), and even if they don't, the extra info would be useful to squelch noise.
The 80C shifts the tungsten scene closer (but not all the way) to the fixed daylight balance inherent in the sensor CFA.
Cheers.
This helps A LOT.
With regards to capturing more or less info in highlights v shadows - you don't get a choice because sensors and AtoD's (generally) don't work that way. Indeed talking about bit levels is utterly irrelevant to the final image because that is defined by noise, not bit levels. It's common enough to gain up an image to see noise, but I've never seen anyone do extreme levels on an image to reveal quantization error (not having enough bit levels), other than when in an early development there was an error and redcine went through a 10bit linear representation and that did indeed induce visible quantization error. In other words, there's no benefit to bit depth beyond the noise floor.
Graeme
Well then why would we expose to the right (put as much image into the higher/bigger bit stops) if the amount of bit levels plays such an unimportant roll? And, yes, I concur that linear is too dark to view, but what about if a "linear gain" was applied to the monitor path just to make it visible... not so much a gamma/curve, but just brighten the image so it's viewable (or is that exactly what the "raw view" is)?
Not to change the subject too much, but could you also explain the differences between REDgamma (1.0) and RG2/3 in terms of curve applied? I know RG3 is supposed to be more like Rec709 and represent contrast more accurately(?), but I consistently find REDgamma1 gives a softer highlight roll-off (at the cost of clipping a little earlier?) and that those highlights (and even the hadows) retain more saturation than RG2 and 3... Honestly, I was kind of surprised. Similarly, RC1 seemed to do "better" (warmer) in the skin tones (at the cost of colour accuracy.
I understand why the 80C helps with noise, if there is enough light not to starve all the channels with 1 stop loss you get from the 80C, but what is the technical explanation for the hue shift towards magenta in skin with out it?
I understand why the 80C helps with noise, if there is enough light not to starve all the channels with 1 stop loss you get from the 80C, but what is the technical explanation for the hue shift towards magenta in skin with out it?
I think to improve the view of exposure it would be good to have:
1. A high / low key toggle. Where gamma is adjusted up/down, since sliding the iso is not the same since iso is a linear gain and not showing the DR in the same way as a gamma correction.