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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

REDCINE-X

Not tonight Andrew.... Just tested the latest Alpha and there are still a few stubborn critical bugs holding it back from release. Close.. but not tonight.

Good!!! After more than 24 hrs without sleep (ahemmm...), now I can go to bed.

Thanks for the update.:cheers2:


PS

Jarred, I sent you an e-mail and a PM yesterday night that would love to have your reply, please.:willy_nilly:
 
Not tonight Andrew.... Just tested the latest Alpha and there are still a few stubborn critical bugs holding it back from release. Close.. but not tonight.

Well I look forward to it being released in the near future...hopefully before the week is out. Stomp out those damn bugs.
 
Amen to that.

After a while I get to feeling like the bastard stepchild because I don't use Mac-based systems. Never mind that most of the high-end production systems are on PC's.

Keith
 
Er... Who uses only one platform? Too many clients going too many different ways.... Or at least that's my situation.
 
REDCINE-X is being developed first on MAC and then Windows will follow by a few weeks. I know that probably will upset some of you.. but it just makes sense to develop on one then port to another. You can do parallel development, but it either costs a hell of alot more.. and usually takes a heck of alot more time. Remember.. this is a free app :)
 
hey don't sweat it! RedCine right now is great. it's got redcode build 20 color! :)
 
Jarred's right, if you do both platforms at the same time it makes bugs about 10 times harder to hunt down and makes adding feature requests a lot longer to do.
 
Er... Who uses only one platform? Too many clients going too many different ways.... Or at least that's my situation.

Yup... seems only a situational reality to invest in both platforms.
 
That makes sense.

It's just that Christmas in February is just not the same. :)
 
Deanan or Jarred already mentioned that their forte is Mac platform. As how complex and high end things that they are developing, concentrating in the platform that they feel ease to program, then port over to another platform is more efficient. Their knowledge in Mac provides the supports in Windows at the end, so if I was a windows only user, I'd appreciate I will have the same function on Windows which can setup cheaper system which can be more powerful than current Mac Pro.

And if this trend (Windows being advantageous in price and the performance) continues, I'd say Deanan and Graeme will reconsider what platform to be the primary and another consideration will be up to what kind of developing environment and hardware advantages that Apple or Microsoft can provide to the developers.
 
REDCINE-X is being developed first on MAC and then Windows will follow by a few weeks. I know that probably will upset some of you.. but it just makes sense to develop on one then port to another. You can do parallel development, but it either costs a hell of alot more.. and usually takes a heck of alot more time. Remember.. this is a free app :)

This is Red's biggest drawback. They're almost Mac-only developpers, forgetting a lot about the post-production process. All the useful apps are Mac-only and for someone who loves Red but only work with PCs (sorry, like 90% of the people, even in the so called hype business of cinema) I feel abandonned.

Apparently it needs to be underlined : when you get back from a shoot, you want to do two things :

1) Check quickly what you've done.

Currently, the only option you have on PC is to load your dailies in Adobe's Premiere. I'm sorry but Redcine is far too buggy, just try to load 30min of dailies and you'll see. It's quite obvious that this app has been ported from Mac to PC and not developped from the ground for Windows...

2) Transcode your dailies into a more useful format (DNxHD, DVCPRO HD, DPX, etc...)

On Windows again you only have Adobe, and the Virtualdub/Avisynth solution which has been done by a third-party guy, and which is stable but 8 bits only.

I understand why Apple is so present in the cinema business where apparence and hype is as important as content, but big software developpers, even Apple wouldn't exist anymore if they hadn't seriously considered the Windows platform (Adobe's products, 3D, VSFX's products are all cross-platform). And Apple wouldn't exist anymore if Microsoft's Office wasn't present on Mac.

Jim, do you remember your Wired article ?

"In 2004, Jannard bought a Sony HDR-FX1—the first hi-def videocam for consumers. When he found he couldn't use the files it produced without translation software from a company calledLumiere, he telephoned Lumiere's owner, filmmaker Frederic Haubrich. "I told Frederic that I couldn't even view my footage on a Mac and that this had pissed me off enough that I wanted to build my own camera."

I love Red, that's why I decided to use it on my first two features, but really it pisses me off not to have a decent transcoding/viewing app for Windows. And I'm ready to pay for this ! And I'm not millionnaire, otherwise I would probably have started my camera company :001_tt2:

Just a small advice for Red's folks: hire a good Windows programmer, and make him do the QT Redcode plus a small app for batch-converting to QT files/DPX/Avi which the usual codecs' configuration dialogs.

Sorry for the long post. Again, I'm not here to start another Mac/PC war, I'm just trying not to be obliged to buy a Mac to view my work, especially because eSata is another standard which is lacking for Mac...​
 
The system is so affordable that you should factor a nice Mac into the purchase price.

If you buy an F35 you have to buy a $150,000 deck just to play your footage!
 
I feel you JC... and sorry you feel that way.

For what its worth.. of all the dual versions of our software we have for download off our RED.com , (ie. REDCINE mac vs. REDCINE windows) , the MAC version has been downloaded more than twice as many times as the equivalent Windows versions...

As for the Website visitor stats on who visit REDUSER.net , the most common browser (by a healthy percentage) is Safari on Mac OS 10.5.7.

It may be true PC's rule 90% of the world.. but clearly not this market. It is true most of us at RED are on Apple computers. And its clear most of the market we sell to use Macs.

But... I have a PC on my Desk as well. I use it to Run Vegas ( which is one of the most under-rated pieces of post production software out there IMHO). The PC costs half as much as my Mac tower and runs twice as fast. It's hard to ignore that.

But its hard to ignore what Apple has created with Studio and FCP. And OSX is by a huge margin better than any window version even made...

Which is why we will support both OS.. for free. You just gotta give us a little more time :)

Oh.. and one last thing. We have the SDK out there... its an open door for any Windows Developer to step up to the plate and make some easy money :)
 
But its hard to ignore what Apple has created with Studio and FCP. And OSX is by a huge margin better than any window version even made...

Using Windows 7 right now, and while I think its better than any other version of Windows ever, you're completely right. While this computer is a little faster than my others, I enjoy using my Apple computers so much more... OS X is just in a different class.

Which is why we will support both OS.. for free. You just gotta give us a little more time :)

How about Linux? At least with REDLine or something (which wouldn't require many changes). I have a bunch of computers I want to put to good use once our Scarlets arrive!
 
I'm sorry but Redcine is far too buggy, just try to load 30min of dailies and you'll see. It's quite obvious that this app has been ported from Mac to PC and not developped from the ground for Windows...
Haha, well believe me, Redcine on a Mac is probably as buggy as on a PC...:biggrin:
And as far as I know, Redcine is based on Scratch, which is Windows only, so it has probably been ported from PC to Mac, not the other way...

But you're right, it's a pain that after 2 years there still isn't a good windows support for the Red. No Redline, no Quicktime codec...
Hopefully Redcine X will change that a bit.
 
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