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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

REDCINE-X Build 351... finally.

MXF has been in redline for quite a long time. You have to do it via an export preset though.

Next week for the SDK. We got enough requests to put it out sooner in RCX rather than later so it made sense to push it out earlier. Even though we know it would push your buttons :)

Does this mean it will be accessible for all SDK dependant applications (that cares to update when a new SDK comes out...) ?
 
RedcineX has become our primary tool for colors here, it works so nice and quick/responsive. And the possibilities have really shaped up with the later builds. With that also the use of RedcineX has changed here. First we only used for a quick fix on the Iso and Flut, but now we can finish many jobs of what we do in RedcineX. Really great. But that also makes us still want more :)

I know this has been discussed before, but I now more and more see the usefulness of Scopes in RedcineX, besides only the histogram. Also being able to set saturation per color in highs/mids/lows would be great.

Becoming a fan of Redlogfilm by the way. Thanks guys.
 
Redcine X just opens once

Redcine X just opens once

Probably somebody asked that before...Since Vers. 326 Redcine X can be open just once from the program folder. If I want to use it again I have to throw it in the trash and copy a "fresh" version again in the program folder.
Has anybody an idea?

Cheers
Thomas.
 
CLIP LIMIT

CLIP LIMIT

Hy, I don`t know if has been discussed over there, but I found a limit of 145 clips in the render queue, anyone on this? need to make some massive conversions with my rocket.

Greetings!
 
Transcoding 2K 2:1 issue

Transcoding 2K 2:1 issue

Am I the only one having extreme slow speed on transcoding 2K 2:1 material?
All the other formats transcode near real-time, but the 2K 2:1 material is painful to transcode. I've tried several different versions of RCX, but no luck.

Please have a look into this.

Thanks!
 
Anyone having trouble importing xml from FCP?
All i see is slug in timeline...what am I missing?
Thanks
 
Am I the only one having extreme slow speed on transcoding 2K 2:1 material?
All the other formats transcode near real-time, but the 2K 2:1 material is painful to transcode. I've tried several different versions of RCX, but no luck.

Please have a look into this.

Thanks!

Yes, unfortuately in RCX 2k 2:1 material doesnt use rocket because they mistakenly identify it as an up-res (rocket can only do down-res) . I brought it up a while ago, the RED Team is aware of it, but its probably good that you've brought it up to remind them..
 
Good to know...thanks JOe.
Cheers,
 
Yes, unfortuately in RCX 2k 2:1 material doesnt use rocket because they mistakenly identify it as an up-res (rocket can only do down-res) . I brought it up a while ago, the RED Team is aware of it, but its probably good that you've brought it up to remind them..

That's good Red is aware of the issue. It's veeeeeery painful to work with
the smallest format, and it should be resolved. Please show some
love for 120fps junkies!
 
Hey guys... can anyone help me to import xml from FCP?
Is not working for me in 351 with rocket inside...
gunleik?
 
Sorry.


Using Clipfinder for all transports...

But THAT works really well, just hit "send to RCX" from multitrack subclip fcp xml, and then "conform".

Nice little tool...
 
Hey guys... can anyone help me to import xml from FCP?
Is not working for me in 351 with rocket inside...
gunleik?
If you have a timeline without fx you can use the edl and set the timecode to exclusive or use Clipfinder to have more flexibility.
 
Thanks Gunleik, Thanks Luca.
I'll try it.

Best,
 
Deanan or Graeme??

Any thoughts on when the RC2 RG2 will be supported by Color?

Thanks guys!
 
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