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Rick Darge
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macbook pro and qt wrapper
http://www.agwah.com/view/red/dragster_small.mov
haha, sick
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macbook pro and qt wrapper
http://www.agwah.com/view/red/dragster_small.mov
1)cut realtime via th QT wrappers (created by redalert) in FCP, or transcode the wrapper files to a off line codec in quicktime or FCP MUCH faster than doing it in REDCINE.
2)then export a XML via FCP,
3) Import that into AE (via fcptoAE from: here)
4)Then manually go into RedCine and create a pull list of my edit
5) render from redcine at 4k
6)import those clips into AE
7) replace the existing LQ clips in the AE project, change project settings to 4k etc.
8) drink beer
Most of this workflow could be automated with a little applescript/perl/tktcl/cobalt/whateverscriptyouwant. The only thing that holds this back is REdCine's understanding of a pull list.
This can be worked around by making a small program that would refrance the r3d files listed in the EDL/XML then 1) set the metadata of the r3d to the in/out listed in the EDL/XML then 2) move them into a directory by themselves. That way RedCine could jut import the directory.
_mike
Speed Tests:
RENDER TIME: 2:43
RENDER TIME: 12:40
2 min 43 secis that 2 hours and 43 minutes or 2 minutes and 43 seconds?
It's MUCH faster if you take the 2K QT proxy that the camera and REDAlert builds and export that to ProRes.
on my 2.66 Quad Mac Pro
6:1 using FCP and 2K QT proxy exported to ProRes 1080 HQ
44:1 using RedCine
Like Rob said on another thread, the quality using the 2K proxy is high enough for most purposes. I agree. If you need the extra oomph, then off to conform-land.![]()
Yes, but being the anal type...I am a freak for the highest quality possible. Prefer to take the long road and enjoy the view.
A couple of really, really important things to keep in mind when rendering:
1)
If you're rendering Quicktimes and rescaling, do the rescaling in the Shot part of REDCINE as opposed to setting the resolution in Output. Rescaling via Project and Shot settings in REDCINE is done by the GPU and REDCINE code. Leaving your project at 4K 2:1 (or whatever) and setting a different resolution in output assigns the resize to Quicktime, which is really, really sloooooooow.