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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Redcine command line

As "accessible" as command-line utilities are - they should be a thing of the past. Give me a strong multi-threaded API instead :-)
 
Back to scheduled programme...

How many people will actually use a command line?
Stu, Gavin, Anders, Mark and maybe a handful more?

Don't get me wrong, I've more than 20 years time in commandlineland
(irix, sun, tru64, linux, osx, ...) and these days very very few people care about command line tools.

Deanan -

While very, very few people will use the actual command line itself, the fact that one is available allows 3rd parties to make more tools.

The application we are working on, among other things, will actually function as a GUI/front-end for any and all command lines you guys write.
 
Back to scheduled programme...

How many people will actually use a command line?
Stu, Gavin, Anders, Mark and maybe a handful more?

Don't get me wrong, I've more than 20 years time in commandlineland
(irix, sun, tru64, linux, osx, ...) and these days very very few people care about command line tools.

I do - I can't live without a decent terminal... Even so, for most users, I think that the best use for it will be in render farms.
 
Deanan -

While very, very few people will use the actual command line itself, the fact that one is available allows 3rd parties to make more tools.

The application we are working on, among other things, will actually function as a GUI/front-end for any and all command lines you guys write.

That's probably more true for the SDK though.

Anyway, it's a hypothetical question...
 
Or here's another thought: How about a very, very simple app that allows one to drag/drop some R3D files into a list, set some settings, and press go?

This is the kind of thing that the command like tool would facilitate.

-Stu
 
Or here's another thought: How about a very, very simple app that allows one to drag/drop some R3D files into a list, set some settings, and press go?

This is the kind of thing that the command like tool would facilitate.

-Stu

sending you a private email later today -:matrix:
 
Or here's another thought: How about a very, very simple app that allows one to drag/drop some R3D files into a list, set some settings, and press go?
-Stu

Something like that is in the works.
 
Back to scheduled programme...

How many people will actually use a command line?
Stu, Gavin, Anders, Mark and maybe a handful more?

Don't get me wrong, I've more than 20 years time in commandlineland
(irix, sun, tru64, linux, osx, ...) and these days very very few people care about command line tools.

Those people would then write Python or Pearl scripts to control redcine from the command line....
This means less work for you and more Red software :-)
 
hi, Deanan. We're also interested in a command line REDcine utility. Thanks.

to add in berlin: redrental, europeanmotionpictures, cmate, tafkar, laguun... pretty much anyone.

i didn´t ask them but magna also probably needs a cli.

thinking about it, any mayor project would need or at least benefit quite a bit from the cli.

another things puzzles me: the cineform cli tool is quite fast, even without gpu support... is redcine still much slower than it will be due to debug code (and all the other usual blessings of betas)?
 
Those people would then write Python or Pearl scripts to control redcine from the command line....
This means less work for you and more Red software :-)

right now redcine cli support isn´t sufficient for basic conform & external edl feeding.

for the typical "over the night flight" network render batch, thats exactly whats needed.
 
That's probably more true for the SDK though.

Not really because SDK implies that you're going to write a C# type application.

CLI requires nothing more than documentation and can be run by anything.

We have apache/php controlling 3D Studio max in some places through cli. We could do it through a com server but that's a hastle and not all scripting languages play nice with even a com server.

CLI is easy and I'll probably never bother to learn the SDK just because it would be more than I'll probably need and take longer than I can afford to spend.
 
Well the good thing about a SDK or C API is that some jerk could easily write a small glue code app to offer a CLI, while the opposite is not as powerful.
 
Back to scheduled programme...

How many people will actually use a command line?
Stu, Gavin, Anders, Mark and maybe a handful more?

Don't get me wrong, I've more than 20 years time in commandlineland
(irix, sun, tru64, linux, osx, ...) and these days very very few people care about command line tools.

I would, Deanan, for sure.

cheers,

jt
 
command line

command line

Drop us into the mix too please Deanan, our R&D boys will want to play with it for render distribution.

Chris
Animal Logic
 
I'll be interested in some command line tools aswell (for hooking up to with our existing renderfarm managment software).
 
Deanan - count me in as a use of a command line, batchable, distributable tool. If you're PMing Stu, PM me as well please!

: )

-mike
 
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