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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

REDCine - build 16

roryhinds

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Please could we have a firm schedule of when REDCine will be release to support Build 16.

Without a post workflow its hindering going to Build 16.
 
You must be joking!:blink:

hahaha. It's been released for no more than a couple hours, and everyone wants to know when the new Orion engine will be installed. Ingrates. If I was Jim, I'd have installed a kill switch in 16...make ludicrous demands after a mountain was just overcome, and have your camera remotely reduced to a paperweight. Return it for a full refund. FU very much. hahaha.
 
Guys, get yourself a Mac, use it as a door stop and REDRAW to TIFF converter.
Our secretary was using Mac from unknown reason so I took it from her.
Apparently she hates Vista now:-)
 
Guys, get yourself a Mac, use it as a door stop and REDRAW to TIFF converter.
Andrew, there is no redcine on OSX and on Windows right now. Rory is a OSX-User iirc. The missing redcine is crossplatform.

OSX runs perfectly on most PCs - simply as Apple themselves only builts PCs.
 
Laguun, my knowledge, of Mac is limited.
I just see some Apple logo box here on the floor that I have stolen from admin when I had problem to produce QT H264 on PC REDCINE long time ago. Since then I just do convert all what is coming from RED to TIFF files on this box and I do not have any issues anymore.
Yes, it is time consuming but once you get used to converting all material to TIFF and storing it as such as a library, somehow it is completely transparent.

Also as you know Premiere is working now with 16 bits TIFFs via dynamic link to AE so all fallen in place nicely.
 
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