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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

REDAlert Manual?

Antonio Forjaz

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Anyone can explain how to use Qmaster in REDAlert?
Well, I see no one has answered this. Here is another question. Can I use Qmaster in REDAlert like I use Qmaster in Compressor, just to help speed up the Renders? I have 2 MacPros connected via ethernet, and I have Qmaster working fine for Compressor, it really speeds up the process, so what I would like is if I could speed up REDAlert's Render using the power of both machines. Simple 1 shot, no batches. Any idea? Can this even be done? Could it be done in a future version on REDAlert? It would just be great to have the power of more processor, the time it would save....
 
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I'd really like to know the answer to this question. I work at a production company with Xserves and many 8 core Mac Pros that Qmaster uses quite nicely when compressing. REDAlert's Qmaster section on the render window is teasing me with the possibility of using distributed processing but I can't get it to work.
 
Look at the command line options for redline. This is how we batch process stuff here. There are a number of useful options and you can make a quick and dirty UI for it really easily or just a quick xml batch list you pass to whatever render queue you happen to use.

Disclaimer: We're not using Queuemaster, we use another queue made by Pixar, but there should not be too much difference in theory.

FYI -

usage: REDline v20.1.8

File Settings:
-i <filename> : input file (required)
-o <filename> : output basename
--outDir <path> : output directory path
--makeSubDir : Make a subdirectory for each output

Format Settings:
-w or --format <int> : output formats, DPX=0, Tiff=1, QT wrappers=10, QT transcode=11[default = DPX]
-R or --res <int> : Render resolution: full=1, half high=2, half normal=3, qtr/fast=4, eighth=8 [default = 1]

Frame Settings:
-s or --start <int> : start frame
-e or --end <int> : end frame
-S or --startTC <timecode> : start TC as "00:01:00:00"
-E or --endTC <timecode> : end TC "00:01:00:00"
--useEC : use EdgeCode instead of TimeOfDay/EXT TC
-V or --renum <int> : new start frame number or -1 for timecode as frame count from 00:00:00:00
i.e. 00:00:02:00 = frame 48 @ 24fps

...

Metadata Settings:
--useMeta : Use look metadata in R3D as defaults (overridden for each value explicitly set)
--loadRSX <filename> : Use look metadata in RedAlert RSX file.
--useRSX <int> : Use RSX for defaults: 1=color+in/out, 2=color only (overridden for each
value explicitly set. If both useMeta and useRSX are selected,
RSX takes priority. In/out doesn't impact QT wrappers)
--printMeta : Print out metadata settings, 0=header, 1=normal, 2=csv, 3=header+csv
--ALE <filename> : Write ALE to filename with rendering (feature under development)
--ALEonly <filename> : Write ALE to filename without rendering (feature under development)
--reelID <int> : 0=full name, 1=FCP 8 Character

Quicktime Wrapper Settings:
--QTsize <int> : QT wrappers to output: 0=all, 1=F/Full, 2=H/Half, 4=M/Qtr, 8=P/Eighth [default = 0]
--QTnoExt : single QT wrapper without extension
--AvidAudio : Make Avid compatible audio tracks in the QT wrappers

Quicktime Transcode Settings:
--noClobber : Do not clobber an existing QT file. Add an _Sxxx for each new file.[default = clobber]
--QTcodec <int> : QT codec to output [default = ProRes HQ]
0=Apple ProRes 422 HQ
1=Apple ProRes SQ
2=H264
3=MJpegA
4=MJpegB
5=ComponentVideo
6=H263
7=RawCodec
8=Pixlet
9=DVCPROHD720P
10=JPEG
11=Animation/RLE
12=Uncompressed 4:2:2 8bit
13=Uncompressed 4:2:2 10bit
15=Black Magic RGB 10bit
17=AJA Kona 10bit Log RGB
18=AJA Kona 10-bit RGB
20=AVID 1080P DNxHD 36 8-bit (23.98, 24, 25)
21=AVID 1080P DNxHD 115/120 8-bit (23.98, 24, 25)
22=AVID 1080P DNxHD 175/185 8-bit (23.98, 24, 25)
23=AVID 1080P DNxHD 175/185 10-bit(23.98, 24, 25)
24=AVID 720P DNxHD 60/75 8-bit (23.98, 25, 29.97)
25=AVID 720P DNxHD 90/110 8-bit (23.98, 29.97)
26=AVID 720P DNxHD 90/110 10-bit (23.98, 29.97)
27=AVID 720P DNxHD 120/145 8-bit (50, 59.94)
28=AVID 720P DNxHD 185/220 8-bit (50, 59.94)
29=AVID 720P DNxHD 185/220 10-bit(50, 59.94)
30=Apple ProRes 4444
31=Apple ProRes 422 LT
32=Apple ProRes 422 Proxy

--burnIn : Turn on burn in.
--burnFrames : Do burn in on: 0=all frames, 1=first, 2=first+last, 3=last [default = all]
--burnFont <int> : LetterGothic=5, Monaco=2, Courier=3, LucidaType=4, AndaleMono=5 ,OCRA=6, OratorStd=7 [default = 1]
--burnSz <float> : Height of text in percent of output height [default = 20]
--burnBase <float> : Burn in Y location in percent of height [default = 20]
--burnLL <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnLR <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnUL <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnUR <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnTxtR <float> : Text red channel (0-1.0)
--burnTxtG <float> : Text green channel (0-1.0)
--burnTxtB <float> : Text blue channel (0-1.0)
--burnTxtA <float> : Text alpha channel (0-1.0)
--burnBgR <float> : Background red channel (0-1.0)
--burnBgG <float> : Background green channel (0-1.0)
--burnBgB <float> : Background blue channel (0-1.0)
--burnBgA <float> : Background alpha channel (0-1.0)

Color/Gamma Space Settings:
-G or --gammaCurve <int> : gamma curve: lin=-1, rec709=1, sRGB=2, REDlog=3,
PDLog985=4, PDLog685=5, PDLogCustom=6, REDspace=14 [default = 14]
-v or --gammaCustom <float> : custom gamma value [default off]
-c or --colorSpace <int> : color space: REDspace=11, CameraRGB=12, rec709=13, [default = 11]
-d or --detail <int> : detail: leadingLady = 1, medium = 4, high = 8 [default = 8]
-D or --OLPF compensation <int> :post sharpen low = 1, med = 50, high = 100 [default OFF]
--NR <int> : Noise reduction off=0, very mild = 1000, milder = 500, mild = 250 medium = 100, strong = 50, max = 10 [default mild]
-n or --noMatrix : no Matrix [default ON]

Color Settings:
-I or --iso <int> : ISO [default = 320, range = 100 to 2000]
-k or --kelvin <int> : kelvin [default = 5600, range = 1700 to 50000]
-t or --tint <float> : tint [default = 0.0, range = -100 to 100]
-x or --exposure <float> : exposure [default = 0.0, range = -12 to 12]
-T or --saturation <float> : saturation [default = 1.0, range = 0.0 to 2.0]
-C or --contrast <float> : contrast [default = 0.0, range = -1.0 to 1.0]
-B or --brightness <float> : brightness [default = 0.0, range = -10 to 50]
-r or --redGain <float> : red gain [default = 1.0, range = 0.0 to 4.0]
-g or --greenGain <float> : green gain [default = 1.0, range = 0.0 to 4.0]
-b or --blueGain <float> : blue gain [default = 1.0, range = 0.0 to 4.0]
-X or --drx <float> : DRX: Dynamic Range Extender [default = .5, range = 0.0 to 1.0]

Print Density Settings:
--pdBlack <int> : Black point [default = 95, range = 0-511]
--pdWhite <int> : 90White point [default = 685, range = 512-1023]
--pdGamma <float> : Gamma [default = .6, range = 0.0 to 2.2]

Misc Settings:
-p or --procs <int> : processors

...
 
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