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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

RED - IPP2 Introduction

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  • #21
Been hearing that for almost a year now ;)

No, at least not from me. This time last year I was testing IPP2 "aggressively" in a different country and it was in a rather different state of completion. It became part of the beta December 15th of last year :)

I'm saying it's not long now, you've got a little wait ahead, but it's coming.
 
Crystal ball for IPP2 in FCPx?
 
Since Apple is now selling RED Ravens, I'd expect FCP-X to implement IPP2 pretty quickly. Moreover, I'm optimistic that some shared engineering resources might be employed to optimize performance. For example, perhaps RED could code an SDK that allowed more robust support for Metal. IF, just an IF, Apple does go all in with AMD - there might be some clever ways to exploit more threads, etc...

Cheers - #19
 
Great Resource Phil. Really nice overview and well laid out.

David
 
I'd love to get input on how the new IPP2 settings are implemented in the current Dragon build. I have settings for Log310 and RWGRGB, and I love grading from these settings and R3Ds in Resolve, but would love to know how these are implemented in the SDI feed, in particular if it's full-debayer (as it used to be) when recording. My point being that if I have a client who wants to simply walk with HD masters (recorded in 422 HQ from the SDI), am I better off using the new IPP2 settings or sticking with Redlog and DC2?

Beyond that is it advisable to record/grade (as this client does) from the SDI stream in Log310 or RedLog?

Thanks,

H
 
I'd love to get input on how the new IPP2 settings are implemented in the current Dragon build. I have settings for Log310 and RWGRGB, and I love grading from these settings and R3Ds in Resolve, but would love to know how these are implemented in the SDI feed, in particular if it's full-debayer (as it used to be) when recording. My point being that if I have a client who wants to simply walk with HD masters (recorded in 422 HQ from the SDI), am I better off using the new IPP2 settings or sticking with Redlog and DC2?

Beyond that is it advisable to record/grade (as this client does) from the SDI stream in Log310 or RedLog?

Thanks,

H

If you can record using IPP2, then I would definitely do it.
 
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  • #28
Added these Feature Spotlights on some of the visual improvements that IPP2 provides.

phfx_RED_IPP2_FS_improvedColorAndDimensionality.jpg


phfx_RED_IPP2_FS_newAndImprovedDemosiac.jpg


phfx_RED_IPP2_FS_outOfGamutColorImprovements.jpg


phfx_RED_IPP2_FS_highlightExtensionAlgorithm.jpg


phfx_RED_IPP2_FS_improvedShadowDetail.jpg
 
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Hello, there is not a pack of LUT for an output in P3 cinema? I see only REC709 and REC2020, It is better to use the REC2020 version for a DCP cinema output ? Thk
 
Raphael,

Unfortunately, you will have to make them manually with "IPP2 Lut Creator" Inside Redcine-X Pro


1) Go to "file"


39136042661_1b537fe662_o.png
[/url]Screenshot (16) by rand thompson, on Flickr[/IMG]



2) Then choose "IPP2 Lut Creator"



38253714565_1578f37d36_o.png
[/url]Screenshot (17) by rand thompson, on Flickr[/IMG]




3) Then choose your "Color Space" and "Gamma Curve", I'm not sure what the gamma curve is for DCI-P3



38253714475_af265a3a01_o.png
[/url]Screenshot (18) by rand thompson, on Flickr[/IMG]




39136043051_89e4fa884d_o.png
[/url]Screenshot (19) by rand thompson, on Flickr[/IMG]





4) Then choose your "Output Tone Map" and "Highlight Roll-Off" and "Cube Size" and a file location for where you want to save them.



39136042951_bd4b548f88_o.png
[/url]Screenshot (20) by rand thompson, on Flickr[/IMG]
 
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This tool is wonderful !!!! Thanks Rand I did not know !! The gamma DCI-P3 is 2.6 :)
 
Thank You Raphael! now I know what Gamma DCI-P3 uses. :)
 
Still Confused...

Still Confused...

Hey everyone!

I'm digging the concept of IPP2. Even played with it a bit and can see the difference it makes. Awesomeness. What I don't get is where RCXP fits into the workflow (and none of my research has unearthed this).

This is what I think is right. Correct me if I am wrong (b/c I want to learn!):

  • Scarlet-W RAW capture (DC2/RLF)
  • [Does RCXP go here? And I export a LUT of some sort? But then I'd have to do that for all the clips, not just the ones that end up in the timeline picture lock]
  • Premiere Pro CC 2018 Edit
  • Lumetri Color [DISCLAIMER: I tried Resolve 12, found myself fighting it more than getting what I wanted. Lumetri was more intuitive since I learned grading from my stills work in Lightroom. And I didn't like needing to render to get back into Premiere. Seemed unnecessary...]
  • [Or does it go here?]
  • Render Final...


I'm confused and starting to lose hair (ok not really on the hair, but definitely still confused), so any help will be appreciated.

Ty
 
If you want to make your life easier, start by upgrading to Resolve 14 and just edit there.

On the project settings panel in the Red raw settings, choose RedWideGamutRGB and Log3G10. The Resolve default color management is fine for starters. Set the deBayer resolution based on how much computinf power you have.

Edit, grade, deliver... and no torturing yourself by attempting to color match in Premiere with its clunky tools, no galleries, etc... and no conforming. Win, win. Plus, it's cheaper and includes a DAW.
 
Ty,

Where you want to use it.


One Option


1) you can shoot Dragoncolor2/Redlogfilm


2) Bring that in the REDcineX-Pro 50.1.0 using "Legacy Mode" by selecting "Edit" then "Preferences"


38645182474_5f6d238a0a_o.png
[/url]Screenshot (44) by rand thompson, on Flickr[/IMG]


and these settings under "image pipeline".


27977301049_28c24f1ac6_o.png
[/url]Screenshot (78) by rand thompson, on Flickr[/IMG]


to then get "Legacy Controls"


39756218031_eb354d25f5_o.png
[/url]Screenshot (75) by rand thompson, on Flickr[/IMG]



You can create a complete look then "Export" a transcoded Avid DNXHR/HD file or Apple ProRes 444/422 file out to be edited in Premiere pro



37973995845_bf0e8afc20_o.png
[/url]Screenshot (85) by rand thompson, on Flickr[/IMG]





Option 2



1) you can shoot Dragoncolor2/Redlogfilm


2) Bring that in the REDcineX-Pro 50.1.0 using the new "IPP2 Mode" by selecting "Edit" then "Preferences"


38645182474_5f6d238a0a_o.png
[/url]Screenshot (44) by rand thompson, on Flickr[/IMG]


and these settings under "image pipeline".


27977301139_fd1a65a9e3_o.png
[/url]Screenshot (76) by rand thompson, on Flickr[/IMG]




39756218341_e35d107f6f_o.png
[/url]Screenshot (74) by rand thompson, on Flickr[/IMG]




You can create a complete look then "Export" a transcoded Avid DNXHR/HD file or Apple ProRes 444/422 file out to be edited in Premiere pro



37973995845_bf0e8afc20_o.png
[/url]Screenshot (85) by rand thompson, on Flickr[/IMG]
















Option 3


you could use RedcineX-Pro 50.1.0 in either "legacy mode" or "ipp2 mode" to do a base grade of the Raw .r3d file using the "kelvin", "tint" , "exposure" and "iso " settings, which I believe are the only things that will write back to the red raw file, and finish grading the .r3d file in Premiere Pro.






27977300819_cd297054b7_o.png
[/url]Screenshot (75)2 by rand thompson, on Flickr[/IMG]




27977300949_75129e0ff8_o.png
[/url]Screenshot (74)2 by rand thompson, on Flickr[/IMG]





Option 4


use RedcineX-Pro to create a look in camera. Here is an older video showing how to do so.










BTW,

I don't believe Premiere pro fully supports the IPP2 workflow yet so you probably have to wait for an update of Premiere Pro. Also, Resolve has the ipp2 workflow however it's not implemented in the way it was intended by Red.


hopes this helps some.
 
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Rand,

Thanks a bunch for this. Much appreciated. I'll play around some more to see which method works best for me. If I create a look from RCXP (using the IPP2 settings b/c I like those better than Legacy), I should be able to import that as a Creative LUT in Lumetri, right? I tried that with Resolve (into Lumetri), but I'm guessing since Premiere doesn't actually color manage the same way, that's why I had mismatch issues.

Rakesh,

I downloaded 14 a while ago. I won't switch from Premiere for editing (been on it for years and I'm stubborn lol), but I agree there's a lot of good from it. I'm just overwhelmed b/c I'm no colorist. I just want it to look dope lol.
 
Rand,

Thanks a bunch for this. Much appreciated. I'll play around some more to see which method works best for me. If I create a look from RCXP (using the IPP2 settings b/c I like those better than Legacy), I should be able to import that as a Creative LUT in Lumetri, right? I tried that with Resolve (into Lumetri), but I'm guessing since Premiere doesn't actually color manage the same way, that's why I had mismatch issues.

It doesn't manager colors the same way. It gives you a lot less control and freedom.

Rakesh,

I downloaded 14 a while ago. I won't switch from Premiere for editing (been on it for years and I'm stubborn lol), but I agree there's a lot of good from it. I'm just overwhelmed b/c I'm no colorist. I just want it to look dope lol.

Then you'll just have to do things the hard way. Making things look good in Premiere is a lot more work than doing it in... well, ANY color grade suite, Resolve included.
 
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