David Battistella
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This discussion was moved from the built in ND thread that ended up getting jacked with a pretty interesting prores discussion.
So now it is here and has it's own name.
I said before. I'll say it again.
Weapon Dragon needs 6k prores.
You want "that"market. 2k ain't gonna cut it. The RAW battle is all but lost in "that" market. (If we really kid ourselves into thinking this is all about prores).
If you don't have to use the processing power to scale it, it's probably doable. It's a lot more processing to scale images than to pass through the frame size.
Updated: Prores specs out at 5120x2160
https://www.apple.com/final-cut-pro/docs/Apple_ProRes_White_Paper.pdf
https://support.apple.com/en-us/HT200224
So now it is here and has it's own name.
I said before. I'll say it again.
Weapon Dragon needs 6k prores.
You want "that"market. 2k ain't gonna cut it. The RAW battle is all but lost in "that" market. (If we really kid ourselves into thinking this is all about prores).
If you don't have to use the processing power to scale it, it's probably doable. It's a lot more processing to scale images than to pass through the frame size.
Updated: Prores specs out at 5120x2160
https://www.apple.com/final-cut-pro/docs/Apple_ProRes_White_Paper.pdf
https://support.apple.com/en-us/HT200224
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