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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Prepare...

Some people really seem to underestimate how important the post workflow is in this camera's success.

Haakon,

I can not agree with you more. Beyond making fantastic images I think that red has to make it SUPER EASY for users to access the highest possible quality images from the camera. (even though I know it is inherently more time consuming to create DPX files or tiff sequences, etc.)

Peoples' (potential clients ) patience will run thin and they will shoot on other formats for simplicity (in specific markets but this will always be true).

A half debater QuickTime to Prores does not do this camera justice (even though it looks amazing) and the fact that a private citizen in NYC is currently providing the best post solution does not really cut it (but I agree that it is awesome that it is happening and this is part of what makes RED great).

I hope and believe that Red has been focusing on build 16, but the plan will now be to find a way to have us access the best quality image from the r3d file though various software programs (with SDK development I am sure that this is the intention). We bought the camera for the quality of those images not the QT proxies (but it is great to have the QT reference).

I've heard far to many grumblings about "no post work flow" (amoung Toronto producers and LARGE post operations) and they should not have to buy scratch to answer the bell (they just want an easy way to plug RED into existing work flows and it is true that the back half of the workflow (RedCine) does not even have documentation, recommended computer system configurations, v-out, etc)

David

EDIT: I wanted to clarify some of what was in this post because I typed it on my iphone and I did not feel I was as clear or as positive as I had intended it to be. I would do anything I can to help the RED team on the post end.
 
Haakon... you won't have access to Build 16 until there is REDCINE support. The Alpha testers are chosen because they are willing to work with the tools we have through development.

Jim

What I understand from Jim's post is that Redcine WILL support B16, and it will not be released until RC is modified to support it. Right, Jim?:innocent:
 
Dan, Redline is all you need to run Crimson. I suggest exporting to a high quality codec, ungraded with Redline and then do your grading elsewhere.

But Ian, if you're exporting to ProRes or similar codec that crushes your color space, it helps A LOT to do a one-light CC before the export. ...And an updated REDCINE is on the way, so no worries, as long as it still works with Crimson. :)
 
REDCINE will support the Build 16 official release... obviously.

Jim
 
Thank U Jim ...Thank You Guys.
Great Job...
I'm ready too.
Bring more news.
 
Jim, don't know about the camera but you are a master in marketing

Yea, who ever would have thought of making the best product, communicating directly with customers, Allowing people a preview of alpha product, and having integrity in business dealings etc... It's the ideal marketing example. We can only hope more companies follow in the future...
 
Yea, who ever would have thought of making the best product, communicating directly with customers, Allowing people a preview of alpha product, and having integrity in business dealings etc... It's the ideal marketing example. We can only hope more companies follow in the future...

We have no idea what we are doing... how many other companies will admit that!???!!!

Jim
 
We have no idea what we are doing... how many other companies will admit that!???!!!

Jim

Something tells me Build 16 will make that statement hard to take seriously Jim. :biggrin:
 
How come there is no hype about Redcine? Are there no new fixes? I would really like to be able to set a batch transcode and not come in the next morning to half of the clips being freeze frames.

The thing is, many people were happy with the quality of build 15. I don't know many people who were happy with the state of Redcine and the post options. That's what I'm interested in and I don't think I'm the only one.
 
hahah...right.
Send my 3000...please
 
How come there is no hype about Redcine? Are there no new fixes? I would really like to be able to set a batch transcode and not come in the next morning to half of the clips being freeze frames.

The thing is, many people were happy with the quality of build 15. I don't know many people who were happy with the state of Redcine and the post options. That's what I'm interested in and I don't think I'm the only one.

Your points are valid. But first and foremost the camera has to be able to shoot the best possible images it can. As good as Build 15 is, it's not without its flaws and it sounds like they are addressing a lot of these which will only enhance the camera's reputation.

Then the focus clearly moves onto post tools. Obviously, if there were endless resources at Red then these tasks would be happening simultaneously. Maybe they are. But I have to think a lot of priority is on Making the camera rock solid.

I would like a fast, rock solid transcoding tool as much as anyone, but I'm trying to be realistic based on what I understand Red's staff size to be. It's still a small shop by corporate standards, Jim can correct me if I'm wrong.
 
How come there is no hype about Redcine? Are there no new fixes? I would really like to be able to set a batch transcode and not come in the next morning to half of the clips being freeze frames.

The thing is, many people were happy with the quality of build 15. I don't know many people who were happy with the state of Redcine and the post options. That's what I'm interested in and I don't think I'm the only one.

We have absolutely no intention of improving our workflow. Heck, REDCINE is free, right?

We use this stuff, too. We know what is wrong and that everything needs to improve, just as it has since day one. Thing is, we want to build as good a system as we can. Top to bottom. We jumped in with both feet and have done really well in some areas and not so well in others. But we are working our asses off on as many things as possible. Please excuse my impatience with your post/tone. I have been up 120 hours straight...

Jim
 
I have been up 120 hours straight...

Jim

Well, you just blew my personal record of 56 hours straight right out of the water. It's hard to compete with you Jim. Just ask the guys at S#@y.
 
absolutely right... get some sleep...you have this right
Tomorrow is another REDay
 
I don't take it personally. I understand that you get to hear a lot of complaining. It's just that the issue I have with converting people to the Red is not image quality. I have to just show them some images and they can't argue with the quality. It's much harder to impress them with the post options. I'm not saying that there aren't any. They're just not as shiny.
 
We jumped in with both feet and have done really well in some areas and not so well in others.

Jim,

I don't know if it's the 120 straight hours or not, but I'm quite impressed with your sincerity. Honestly. Keep up the good work.
 
Haakon... you won't have access to Build 16 until there is REDCINE support.
REDCINE will support the Build 16 official release... obviously.
Thanks for your attention to the matter Jim. Please forgive me (and the several others who made posts!) as it wasn't "obvious" from your first post in this thread where you mentioned "Your files (yes 4K 16:9) will open in RED Alert! (first app to support B16)." It's great to hear that REDCine support will be available from day one as well. I can only assume that with the announcement of working 16:9 clips in Quicktime, it means 4K 16:9 files will work within REDCine too?

I'm with you, SF Geek... I have the same problems with my workflow. I'm crossing my fingers that all the resources have gone into making Build 16 as stable as possible and all of our troubles will be over soon!
 
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