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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Premiere CS5

^^ Agree with pretty much everything above. Stability is still a big issue for me even though I'm currently running on 64-bit. Hopefully having the app as native 64-bit will help. Current handling of long clips is hopeless (talking 90 minutes+). Premiere just locks up and doesn't know what to do. Also, Premiere's handling of long time-lines with many cuts seems to be particularly poor. If Adobe wants Premiere to be a feasible option for editing features on, this has to improve dramatically.

The other one is a small one. I wish I was able to unlink a whole group of selected clips at once. I have never been able to work out why this option is not available.

I would also love to be able to apply transitions to a group of clips.
 
I'm already editing AVCHD natively on my li'l old Core 2 Quad with Sony Vegas, with compositing and effects. I can't always preview in "fantastic" mode, but it does actually work. Not thrilled with Adobe's customer support and labyrinth of products, not intrigued enough to switch. Will reconsider when affordable Reds come online.
 
1- Stability for bigger projects.
2- An Adobe CC pro solution. (Something like "Adobe Color Finesse Pro CS5).........:yesnod:
 
The two big features I would want in CS5 are:

1) Use Adobe Camera Raw on video clips in Premiere/After effects. That could be your alternative to developing an entire "Color" application.

2) A wavelet codec like Cineform for Working with obscure video formats in real time, or for long time archive. Make the read-only codec free for download on Mac and PC.
 
The two big features I would want in CS5 are:

1) Use Adobe Camera Raw on video clips in Premiere/After effects. That could be your alternative to developing an entire "Color" application.

2) A wavelet codec like Cineform for Working with obscure video formats in real time, or for long time archive. Make the read-only codec free for download on Mac and PC.

Well, Cineform already exists, and the read-only codec is already available for free from Cineform.
So.... What is it exactly that you want?
 
Tell me the opening music in this vid didn't come straight outta donky kong on SNES?? :)
 
1- Adding a feather feature to crop or eight point garbage effects.
2- A better way for masking then (four - eight - sixteen) point garbage matte. That would helpful for a lot of things, but especially that would be great for more CC options inside premiere through Color Finesse, without the need to switch to After Effects for simple or medium CC tasks.
 
Well, Cineform already exists, and the read-only codec is already available for free from Cineform.
So.... What is it exactly that you want?

I want the codec to be built into Adobe Premiere Pro, so there is parody between other editors. Cineform doesn't have a big install base because it's just not included with popular software.
 
The two big features I would want in CS5 are:

1) Use Adobe Camera Raw on video clips in Premiere/After effects. That could be your alternative to developing an entire "Color" application.

its available now on raw clips.. check adobe cinema DNG plug-in...
 
Can anybody from beta testers share their experience with CS5?
 
its available now on raw clips.. check adobe cinema DNG plug-in...

This looks like it has a long way to go. First they want you to transcode the video into their format. Second it's pretty buggy in Premiere Pro. Adjusting the settings doesn't always show up in the timeline, and random frames of previous adjustments show up when you scrub.

Hopefully this is more robust by the time CS5 ships.
 
I wish for ATI/AMD cards support (or an open standard). Marriage to a single hardware manufacturer is NEVER a good thing, specially $$$$-wise.

AMD is a capable hardware manufacturer and I'm sure we'll see plenty of power and cost ratio in upcoming products from them.
 
I wish for ATI/AMD cards support (or an open standard). Marriage to a single hardware manufacturer is NEVER a good thing, specially $$$$-wise.
AMD is a capable hardware manufacturer and I'm sure we'll see plenty of power and cost ratio in upcoming products from them.

Short answer:
"If you're an ATI fan, you know that CUDA is NVIDIA products only and consequently, you'll either do without this feature or you'll switch to NVIDIA. Adobe has a valuable relationship with ATI/AMD and we're looking at things like OpenCL, which is a cross-platform GPU approach to what CUDA is."


Long answer:
Visit and read this article:
http://blogs.adobe.com/genesisproject/2009/11/technology_sneek_peek_adobe_me.html
 
Kujtim: not a question of being a "fan" of anybody. It's just that I know what happens when a desirable software product gets tied to a single hardware vendor, be it Apple or Nvidia in this case (or Intel, for that matter). All of the sudden, we start seeing "workstation cards" or "computer models" for $2000+ when we know the same thing can be had for much less if there was some competition.

Thus, I strongly oppose exclusive support for non-standard and non-open hardware extensions, be CPU instructions, or operating systems tied to a single hardware vendor.

So no Apple products for me, unless they allow other manufacturers to make compatible computers as well and no cuda-exclusive-nvidia-hardware unless other manufacturers also make it which, as you said and I hinted, it's only a matter to switch cuda-support for a "hardware independent" standard like OpenCL or DirectXcompute.

Short answer: I won't be buying Nvidia products for CUDA unless they offer the same price-performance ratio as other similar ones and cuda is just "thrown in for free". And I suggest Adobe spend their developing efforts on hardware-independent optimizations rather than, i.e., AMD cpu-only or Intel cpu-only or Nvidia gpu-only or ATI gpu-only or Apple hardware-only. Never a good thing.
 
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Julio.. In my last post I quoted the "short answer" from the article. They were not my words. So that "ATI fan" was not my expression. I was just trying to give you a concise answer. Sorry my mistake, for not being more precise..

I really do support your way of thinking, because that makes the competition stronger, which means better products and lower prices..
 
Kujtim: not a question of being a "fan" of anybody. It's just that I know what happens when a desirable software product gets tied to a single hardware vendor, be it Apple or Nvidia in this case (or Intel, for that matter). All of the sudden, we start seeing "workstation cards" or "computer models" for $2000+ when we know the same thing can be had for much less if there was some competition.

Thus, I strongly oppose exclusive support for non-standard and non-open hardware extensions, be CPU instructions, or operating systems tied to a single hardware vendor.

So no Apple products for me, unless they allow other manufacturers to make compatible computers as well and no cuda-exclusive-nvidia-hardware unless other manufacturers also make it which, as you said and I hinted, it's only a matter to switch cuda-support for a "hardware independent" standard like OpenCL or DirectXcompute.

Short answer: I won't be buying Nvidia products for CUDA unless they offer the same price-performance ratio as other similar ones and cuda is just "thrown in for free". And I suggest Adobe spend their developing efforts on hardware-independent optimizations rather than, i.e., AMD cpu-only or Intel cpu-only or Nvidia gpu-only or ATI gpu-only or Apple hardware-only. Never a good thing.

You can either hold your breadth for Nvidia and the graphics card industry to succumb to you or you can use what's available to make your movie.
 
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