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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

new REDCINE-X feedback

Jannard

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Goes here.

Jim
 
The new REDcolor, REDgamma and FLUTcontrol are so amazing that i can't think of a reason i would use any of the previous colorspaces again.

The FLUTcontrol in particular is a time saver. It does instantly and elegantly what i had to do manually in the past. I also suspect a secret sauce somewhere in the way it manages Mysterium's latitude because the color remains good even in extreme settings.

Overall, a very possitive and exciting advancement! When will we see the new SDK in other software?
 
just tested the iso settings in combination with red colour and red gamma. i pushed it to iso 5000 used the flut control to bring it down and it looks great. so if i had an underexposed image, would it work the same way? or would it remain fairly grainy. Don't have an example available for testing at the moment so if someone else could try it and let me know...
 
with flut i have the feeling that suddenly skintones can be held even after heavy cc, like the raw image is more like a tasty bubblegum you can chew on and on without losing the taste.

i am missing frameguides, is it there?
and is there an on/off button for the applied cc?
 
the pilot i'm Directing right now has witnessed some amazing RED development... just before we started shooting ... 4.5k - I took the chance and went with a Beta - and everything worked. I love it, feel very cinematic right away. shot in Redcode 42. Masterprimes and the works.... including some very big Danish stars...

I made a test blueray of a h.264 "low quality" quicktime, put it on my 100" projector and thought... you kidding me... and it isn't even graded, or in full rez!!! it looked that good.

so now when were almost wrapped (in 2 days), RED releases FLUT and all the new "post" toys... just in time for me to finish on...

Its kindda like buying property at the right time when your investment just gets better and better, with out costing you a thing...

thanks RED... once again.

EDIT: oh totally forgot this was about the new REDcinex... i went monologue"ing"...
 
So if i had an underexposed image, would it work the same way? or would it remain fairly grainy. Don't have an example available for testing at the moment so if someone else could try it and let me know...

The new Colour additions in REDCINE-X have nothing to do with grain i think.

The main concept is to help as preserve as much of the original latitude that was recorded, with better colour rendering even if we move the exposure's middle point.

But i am sure someone can explain it better than me. :)
 
so if i had an underexposed image, would it work the same way? or would it remain fairly grainy. Don't have an example available for testing at the moment so if someone else could try it and let me know...

Grain and noise on low exposure images is much improved with RC-X even before the new FLUT, colorspace and gamma tools. Pretty amazing improvements. I was playing with a night time Tokyo sample shot from Paul Leeming, an older build 16 shot downloaded from RedRelay before it disappeared.
 
On a Mac Pro Nehalem 8 core 2.93GHz with 6GB of RAM, ATI Radeon 4870 and OS X 10.6.2 the playback buffer is only caching 5 seconds ahead on 4480x1920 and 4096x2048 res Build 21 footage at 1/2 res. Why is the caching so limited? Deanan stated in another thread that it was up to 2GB of memory being utilized. Still only a few seconds at 1/2 res high. I've tried in both 32 and 64 bit kernel modes... still only 5 seconds or less.

I see the caching is working now... on prior versions sometimes it wouldn't cache at all. So that is a big improvement... I just want more of it.
 
I'm doing a render test right now and it seems to only be using about 4 cores....Is there anyway to make REDCine use all available cores on a MacPro?
 
Is this Mac only at this point?

I am trying to install it on a PC unsuccessfully. I wanna try it!

(Understood that this is a preview and can't be expected to work on all platforms, just hoping!)

They are developing on Mac and porting to PC after the bugs are worked out. So yes Mac only at this point. :thumbdown:
 
I know it's an alpha build but you asked!

What I like:

NEW COLOR SPACES - check
FAST RESPONSIVE INTERFACE - check
GUI - check
LIFT - check
FLUT - check
GENERATES CAMERA PRESETS - check
REDROCKET SUPPORT - check


What I'd like to see:

XML SUPPORT
Debayer control over render settings (I think it defaults to FULL)
List view in clip selection window
Flat 18% grey option in for GUI
STOPLIGHTS as in camera
ADD HANDLES feature for TIMELINE RENDERS
BETTER USE OF PROCESSORS FOR NON RED ROCKET RENDERS

R3D TRIM and SEND TO ARCHIVE TOOL (ask me about this and I'll explain further)

QUESTIONS
When do we get the NEW CAMERA BETA release?

Hope you can consider some of this.
 
Question, the "save look to camera" function is in RLK format which we could potentially load in camera soon as we have a new build which I would assume incorporates the new FLUT and REDCOLOR / REDGAMMA correct? I would assume Lift / Gamma / Gain change settings from REDCINE-x wouldn't show up in camera though right?
 
i'm loving red cine-x!

i read somewhere that red cine-x will eventually support the tangent wave panel, i was wondering if it would also support the new Euphonix MC Color that's coming out in February.. I'm looking into getting a panel soon and was hoping both would be usable for this!

thanks!
 
hey just spotted the detail controls. Denoise sounds awful promising. But it doesn't seem to be working. it wont move at all for me. Any ideas?
 
What I'd like to see:

XML SUPPORT
Debayer control over render settings (I think it defaults to FULL)
List view in clip selection window
Flat 18% grey option in for GUI
STOPLIGHTS as in camera
ADD HANDLES feature for TIMELINE RENDERS
BETTER USE OF PROCESSORS FOR NON RED Rocket™ RENDERS

R3D TRIM and SEND TO ARCHIVE TOOL (ask me about this and I'll explain further)

You do have handles for clips on the timeline... just click on the clip there.

Jim

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