Rob Lohman
Red Team
mike: so are you saying you can open build 16 anamorphic footage but not build 17/18?
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I don't understand exactly how the anamorphic mode on RED works.
Do you need to use an anamorphic lens or would you use a normal lens.
Is there any cropping or matting done?
mike: so are you saying you can open build 16 anamorphic footage but not build 17/18?
NSOpenPanel derives from NSSavePanel.
[mypanel setCanCreateDirectories:YES] should do the trick![]()
hi Rob,
Essentially, yes. I'll walk you through my findings so far.
I have now opened and tested that the build 18 beta 4k ana test I shot will not open in REDCINE or any of the QT Poxies. (i do have the new QT Codec installed).
Each time i open in REDCINE it crashes it. Not the case with Build 16 shot ana footage. Also, the QT Proxies open in QT but are scrambled like the attached picture.
I have confirmed this same effect on 4 different computers, running everything from 10.4.11-10.5.x newest os. All with the new QT Codec installed and all have the same successes and same problems.
I have put two r3d files in my iDisk that you can download and see for yourself if you wish. On the previous page you can find the path and member name to access those files.
It truly kicks ass though to be able to monitor de-squeezed! And RedRushes seems to work well with the new anamorphic footage!
can you email rob and myself?
Yes, and you should only use this mode with a 2x anamorphic lens.
Because the lens applies a 2:1 horizontal compression, the camera mattes the area of the sensor recorded down to an approximate 4:3 aspect.
It also applies a 2:1 expansion and scale of the monitor path to present the data in the 2.40:1 aspect. The height of a 4K ANA recording is 2304 pixels.
Stuart,
how much of the sensor width is used in 4k ana recoding? Are you essentially using the full 4520 width for recording...or something close to that? Sorry for beating this possibly dead horse but I'm just trying to wrap my head around how 4k ana works on red one and if the final product works out to truly being a 4k image.
Thanks in adavance,
Omar
Stuart,
how much of the sensor width is used in 4k ana recoding? Are you essentially using the full 4520 width for recording...or something close to that? Sorry for beating this possibly dead horse but I'm just trying to wrap my head around how 4k ana works on red one and if the final product works out to truly being a 4k image.
Thanks in adavance,
Omar
Problem solved on the anamorphic playback in QT.
We'll have a new QT codec out soon.
Guys, note the time on Deanan's post above. Absolutely, undeniably amazing how on it these guys are!
Thanks for the solution Deanan
I'm just trying to wrap my head around how 4k ana works on red one and if the final product works out to truly being a 4k image.