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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

NEW Final Cut to be Announced at NAB?

Its crazy they are forcing all speakers to cancel. I couldn't care about fcp, but doesnt make me like it anymore knowing that.


That being said, I've already bought a ticket. So we'll see.
 
So needed
 
The real questions of course, are 1) how R3D friendly is the new software, and 2) when will it be available?

Stephen
 
NAB starts on the 9th but Apple will supposedly wait until the 12th to introduce it?

It doesn't make sense to me. Unless they introduce it at NAB and use the FCPUG SuperMeet for an in depth presentation?
 
¡About f*cking time! Feel like we're watching Geraldo look for Al Capone's vault.
 
NAB starts on the 9th but Apple will supposedly wait until the 12th to introduce it?

It doesn't make sense to me. Unless they introduce it at NAB and use the FCPUG SuperMeet for an in depth presentation?

Apple will use the delay to steal everyone's thunder.

They do that whenever they think they've gone and changed the game.

Of course, they have a track record of doing that ... so its not entirely arrogance.
 
Apple will use the delay to steal everyone's thunder.

They do that whenever they think they've gone and changed the game.

Of course, they have a track record of doing that ... so its not entirely arrogance.


I really hope that are going to change the game. After letting Shake just die, and seeing the last FCS update, I, like many others, question if Apple was letting their Pro market die also.
 
I really hope that are going to change the game. After letting Shake just die, and seeing the last FCS update, I, like many others, question if Apple was letting their Pro market die also.

I think they'll do something interesting.

Of course interesting doesn't mean good, nor does it necessarily mean professional grade.

As an example iMovie.

I used iMovie 11 for the first time today. Its a miserable little piece of software, but if you are working within its "boundaries" you can edit quickly and intuitively with it. There is something to be learned from it.

I also noted it performed better than FCP 6. That is to say it either used less processor power to perform the same task in the same time, or it was just plain faster. That could be because its less capable and isn't processing as accurately as FCP. Of course it could also be that iMovie is technologically more advanced and/or more efficient.

Of course its much harder to be precise and harder to deliver professional grade results. (harder ... not impossible) iMovie 11 is arguably less "professional" than the last version I used iMovie HD, but its also better suited to its market niche.

So, its interesting. I wouldn't buy it though. (It came free on my Mac Pro)

Of course, "interesting" also covers "Final Touch 2K is now Apple Color. Its free in the box, no extra charge. Oh, and we lowered the price of the box too."
 
The new FCP must be 64-bit, address 16+GB of RAM, multi-core aware, GPU aware (brand agnostic), leverage AVX instructions, overhauled QT architecture with no gamma shift, drag-and-drop native editing for all formats, no transcoding or proxies required at any stage, a new lossless codec to upgrade/replace the lossy ProRes 4444, real-time half-debayer for 5K R3Ds on latest mainstream/performance hardware, auto-save mechanism, 32-bit fp color, auto sync for multi-cam / multi-system sound, overhauled sound tools, an easy dynamic link with a much improved Color, native Blu-ray mastering (with the additional hardware, of course), support for ATI Eyefinity to split up the interface over 3 or 4 monitors in a way that radically improves productivity, and finally, stability - eradicate all crashes, or it won't be worth a second look for me. So, those are my minimum expectations if I would even consider switching back from CS5. And it better deliver, it has been far too long.
 
I wouldn't get my hopes up with the announcement or the app just yet. Yes I'm curious as hell, but not holding my breath.
 
honestly fcp is pretty stable as offline editor...
but yes,
no dpx support,
no 10 bit RGB rendering
no proper OMF export
no use of more than 4 GB ram

are all things wich suck badly...
 
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