Erwin Vanderhoydonks
Well-known member
Step 1: Forgetting MONTSTRO.
Step 2: Moving to the island.
First release EPIC and Scarlet, then they can go...
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Step 1: Forgetting MONTSTRO.
Step 2: Moving to the island.
...You will see for yourself soon.
Jim
and...
no 3k
no redcode
no 150fps
and so on...
Only thing needed to be said is: no HDRx™
:thumbup1:
My definition of professional is "those that dream higher".
Jim
I think, for me and perhaps some other people also, this 'Two Tracks' need some extra explanation. But this will come I suppose...
why would you want or need to go any higher?
I'm so excited that I can't sleep.
The two tracks would look "something" Like this mock up for illustrative purposes only:
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The brighter would be the 'normal' track and the darker the HDRx™. The normal would have the normal motion blur and the HDRx™ would have little to no motion blur.
Because there are still "artifacts" in the motion. Maybe Magic Motion will become the preferred look due to some previously undiscovered visual phenomenon that makes it desirable--but there will always be the situation where it would be better to have a totally natural motion blur.
RED has to make a bit of a compromise: increased dynamic range in exchange for slightly 'funky' motion blur.
Beyond having more natural motion blur, more native Dynamic Range would further reduce noise. Improve sensitivity (remember the 'normal' exposure doesn't get any sensitivity boost thanks to HDRx™ beyond the perceptual reduction in noise thanks to an increased dynamic range). It would also give you a larger blend area so that you could still use HDRx™ but maybe to a lesser extent to get the same dynamic range.
Do you have any idea how many people out here are having a hard time getting to sleep if keep on posting there wonderfull information/framegrabs/movies/...
Because there are still "artifacts" in the motion. Maybe Magic Motion will become the preferred look due to some previously undiscovered visual phenomenon that makes it desirable--but there will always be the situation where it would be better to have a totally natural motion blur.
RED has to make a bit of a compromise: increased dynamic range in exchange for slightly 'funky' motion blur.
Gavin... I have to admit that sometimes you really get my goat. The Foundry is working on an option so that you can have any kind of motion perception that you want. We have posted as such. We love "Magic Motion". If you don't, you have options. I'm not exactly sure what your point is.
Jim
Only thing needed to be said is: no HDRx™
:thumbup1:
My apologies. I don't mean to denigrate the tech. HDRx™ is amazing. It's groundbreaking. I really want it. But it's not exactly the same as the real thing. Almost everything I work on uses the Foundry's motion blur. It's not always perfect.
To deny that HDRx™ isn't the same as actually capturing the true motion blur of native 18 stop sensor is to misrepresent it. I don't feel you are misrepresenting it. But every 'trick' has a dark side. I'm not saying the tricks shouldn't employed 99% of the time. Just that in the other 1% you wish you could do it natively.
Even The Foundry is the first to say that their tools are great. Their tools save time. But they don't always work perfectly.
If you like the look of Magic Motion more than normal motion blur then it's a feature. If you don't, then you'll never get it perfect. You'll usually get it pretty damn near perfect but there'll always be artifacts.