Nigel Stanford
REDuser Sponsor
- Joined
- Feb 26, 2008
- Messages
- 347
- Reaction score
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- Points
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- Location
- wellington / new york
- Website
- www.rubbermonkeysoftware.com
Hi guys,
We've just released a new version of Monkey Extract for Final Cut / Color users.
It's version 1.206 and available for download here.
Lots of now goodies, but the main one is that you can now easily render high quality Quicktimes from your EDL, then reconnect them to Final Cut, and then send to Color if you wish.
There's a renaming function so the filename of the footage you render will match the proxy file you edited with (_M for instance). for easy reconnection.
You can either render full length clips (the safe option) or only from the minimum in point to the maximum out point (faster). I've even tested it using an EDL to load footage back into FCP, but reconnecting is easier
For the hard core (those with a raid) the DPX / EDL to Color workflow has been improved also.
Best of all, we've written some comprehensive step-by-step instructions into the application, so that it's easy to understand! This stuff can kind of be like rocket science sometimes :usd:
Feel free to try it out and let me know you do. I'll post a screenshot soon.
We've just released a new version of Monkey Extract for Final Cut / Color users.
It's version 1.206 and available for download here.
Lots of now goodies, but the main one is that you can now easily render high quality Quicktimes from your EDL, then reconnect them to Final Cut, and then send to Color if you wish.
There's a renaming function so the filename of the footage you render will match the proxy file you edited with (_M for instance). for easy reconnection.
You can either render full length clips (the safe option) or only from the minimum in point to the maximum out point (faster). I've even tested it using an EDL to load footage back into FCP, but reconnecting is easier
For the hard core (those with a raid) the DPX / EDL to Color workflow has been improved also.
Best of all, we've written some comprehensive step-by-step instructions into the application, so that it's easy to understand! This stuff can kind of be like rocket science sometimes :usd:
Feel free to try it out and let me know you do. I'll post a screenshot soon.