David Battistella
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Hm...
Read speeds should not really be such a bottleneck. R3Ds, even from Dragon is pretty lean compared to most things...
Yep, The debayering, decompression has been a bottleneck. Doing that on internal flash storage and doing it on external storage should be a bit different since that compression and decompression has to be read and calculated, so I'm just wondering if in practice it will be the same as having the files on internal flash storage or say, external USB3 5400rpm spinning disk media drive. Not sure the drives have the buffer to sustain the RT.
Jeff, was saying there were a few buffering issues too, like, things needed to be loaded into a cache, it's just whether every link in the chain can sustain the computing power that is required, read, write, display, compression, decompression, etc.
I'll be very surprised if we have to do away with Proxies, but very pleased if they were a thing of the past.
David