way to go Deanan you ruined it.... i was going to eat those chocolates.![]()
We'll still accept chocolates and will harass Rob in return while we're eating them.
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way to go Deanan you ruined it.... i was going to eat those chocolates.![]()
The R3D trim tool is still a few builds away.. Keep sending Rob chocolates if you want to see it sooner![]()
enjoy......![]()
Yes, this looks to me more like an issue within REDCINE-X in how it is scaling the image.
With the exposure pushed, grab the sizing handle of the Player Window and you will see the verticle "banding" move around and change sizes similar to a moire pattern.
Also, it seems that in the R8 Clip, the initial vertical pattern is part of the stage wall in the background, so the scaling/moire is just bringing out the vertical pattern that is already there.
After posting those grabs this morning, I cannot seem to recreate the vertical lines again. It must be the scaling issue mentioned above, because I'm getting the same results as Jim when exporting a TIFF and doing the 1:1 crop in Photoshop. It probably is a combination of something in RedcineX and my run-of-the-mill graphics card in my laptop. I wasn't opening these R3D's on my real workstation.I'm anxious to see these... I can't recreate this issue with any M-X footage when processed or viewed properly.
Jim
OK... enough. The sensor rocks. There is nothing more to see except that M-X footage is even better with the firmware released after these shots were taken. Calibration made sure of that.
No more arguing allowed on this topic.
Jim
Thanks Jarred. A little footy is a big help for we who don't have cameras yet to learn the tools.