Michael Lindsay
Well-known member
- Joined
- Apr 25, 2007
- Messages
- 2,929
- Reaction score
- 43
- Points
- 48
- Location
- London UK
- Website
- www.16ozfilm.com
Quick question:
I have a resolve machine based on a HP z8 2x14 real cores @ 2.6ghz (lots of Ram balanced correctly)
I use a small Quadra for GUI and a Titan XP for compute.
Drives are never the bottle neck
95% of my footage is RED and I often see 8k Monstro footage as I own one;-)
The above machine is 'perfectly balanced' in Resolve up to about 6.5k running the wavelets on CPU and Debayering on GPU
Now I have been frustrated by my machines inability to redline every CPU core while de waveleting since a much earlier version of Resolve but I figure that is never getting fixed now (May be a Red issue or a BM issue since there is a conflict of interest that make solving this less attractive perhaps or simply a resource issue?)...
If it could redline all the cores rather than sitting about 50-65% usage then 7k and 8k would also be fine...
MY SOLUTION
If I switch to GPU de waveleting then I can peg my Titan XP at 99%+ by feeding it 7k+ footage..
So I figure I need a new GPU with at least 60% more grunt than the Titan XP..
Does anyone have a Nvidia A6000 in a HP z8?
How fast is it with Red material!
Do we feel the new A5000 (much better price and a easier power and heat proposition) is good enough to be about 60% more powerful in the above work flow than a Titan XP?
thanks for any useful thoughts... (please don't tell me to dump my HP and go AMD etc...;-)
Michael
PS I alway turn on Max Premium debayer at 16bit!!! IPP2 decode inside a Resolve colour managed workflow...
PPS sorry for the double post with liftgammagain
I have a resolve machine based on a HP z8 2x14 real cores @ 2.6ghz (lots of Ram balanced correctly)
I use a small Quadra for GUI and a Titan XP for compute.
Drives are never the bottle neck
95% of my footage is RED and I often see 8k Monstro footage as I own one;-)
The above machine is 'perfectly balanced' in Resolve up to about 6.5k running the wavelets on CPU and Debayering on GPU
Now I have been frustrated by my machines inability to redline every CPU core while de waveleting since a much earlier version of Resolve but I figure that is never getting fixed now (May be a Red issue or a BM issue since there is a conflict of interest that make solving this less attractive perhaps or simply a resource issue?)...
If it could redline all the cores rather than sitting about 50-65% usage then 7k and 8k would also be fine...
MY SOLUTION
If I switch to GPU de waveleting then I can peg my Titan XP at 99%+ by feeding it 7k+ footage..
So I figure I need a new GPU with at least 60% more grunt than the Titan XP..
Does anyone have a Nvidia A6000 in a HP z8?
How fast is it with Red material!
Do we feel the new A5000 (much better price and a easier power and heat proposition) is good enough to be about 60% more powerful in the above work flow than a Titan XP?
thanks for any useful thoughts... (please don't tell me to dump my HP and go AMD etc...;-)
Michael
PS I alway turn on Max Premium debayer at 16bit!!! IPP2 decode inside a Resolve colour managed workflow...
PPS sorry for the double post with liftgammagain