PatrickFaith
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- Nov 4, 2011
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WORD. This is simply not arguable by a rational person that isn't self serving.OK, but what other compromises are you making at $25K? As for comparisons to corporate work, I'm shooting the lowest compression ratio I can to maximize quality. OTOH, while I said that I usually break even on my corporate production work after constantly updating computers, cameras, buying new lenses, media, etc... These things have real budgets. $25K isn't a feature length anything, not even a short. I've worked on 30 second regional TV spots that have $100K budgets... We shoot similar proportions with this corporate production as is done for making a typical fictional narrative. I try to keep everything at a 5:1 ratio if I can, but it often creeps beyond that. 10:1 is my hard limit though... So if my final production (narrative or corporate) is going to be 2 hours in length, I won't shoot more than 20 hours of source material unless I just absolutely need to and then I will compensate in one area of the production to offset those "just had to" moments. And honestly, I rarely creep beyond the 5:1 mark. I cringe when I do. I still try to work like it's film and there are limits. I think too many people just roll the shit out of it on digital because they can. Even when we do roll extra, data storage is always the least of our concerns. It's cheaper than pretty much everything else in the budget, regardless of what production we're dealing with. I've never been on an indie production anything where data storage was a concern.
So when you're talking about $25K for a feature, you're talking funny money and cashing in favors and exploiting friends. You have shot 7 hours of footage to produce a 20 minute short film? Hmmm... Big studios can rarely afford such proportions, so you're not being honest with yourself in terms of real world costs. Since you can round up so much of this for gratis, why can't you borrow 200TB of hard drive space while you're at it? You'll only need $500 worth of HDDs and LTO storage space to store triplicate copies of the final master in a few formats, including a DCP for distribution.
I guess this is what irks me when discussing indie production. Let's cut the BS and be honest here about what things cost. You can rent all the computing power and storage space for production and post, just like you can rent cameras, lenses, media, etc.. You can scrounge up and borrow the same just as you get talent and crew to show up because they want to and for the "free" pizza. So cut the crap and you budget out your feature with actual money amounts applied to actual things to make it real. No pro-bono talent and grips for gratis. Pretend that labor laws really do apply to you and no one is going to work for free or for love of the craft or hypothetical screen and IMDB credit on some arbitrary future date. If the data storage cost for your production then is more than 1.5% to buy it up front or more than 0.6% to rent, then you're mis-budgeting somewhere. Even if we're talking the typical encounter I've had on indie productions where many are expected to show up for free because that's just the way this shit works, then take a look at the food budget. On a 10-day production if you stop sending the PA on Starbucks runs and if the crafty table has a box of apples, a cooler full of water and stuff for everyone to make PB&J sandwiches, you probably just saved enough to stretch the storage budget from 2K to 4K. You have probably also shot yourself in the foot because who is going to show up for a peanut butter sandwich and put in 10 hours for free? I'm also not saying that you have to go all the way to XAVC which takes almost no capacity from maximum quality RAW, which let's face it, is probably not a realistic consideration on the budget you have exampled. Even shooting 2K at that RAW quality level is going to blow the same budget, so let's get real here. Sometimes snobbery has to give way to reality... You can shoot many acceptable forms of 4K in between those two extremes. 4K ProRes 4444 HQ is only 35% more data on average than 2K ProRes 4444 HQ, as an example of one possibility, That's 4X the number of pixels in 1.35X the amount of space -- seems like a win to me. If your budget for a feature length production is $25K, you have obviously made a shit ton of compromises somewhere... Yet you talk like you can't compromise on data storage and you're saying you need 140TB to do it... Sony pictures used less than 200TB aggregate storage to do the 4K edit and finish of Skyfall in 2012. Maybe your $25K feature needs to re-evaluate a few things.