shatek king
Well-known member
Can they give us a 24p at 5k for us scarlet users when the Dragon is released.. Pls RED GODS lol! But can this really happen? :willy_nilly:
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Not on non-Dragon Scarlet. It's not a software restriction, it's hardware.
Last was announced, Scarlet Dragon (which will have swapped out processing boards, not just sensor) should do 5K at 60fps. I wouldn't be shocked if that changes up or down; the Scarlet Dragon will be a slightly smaller sensor; 5.5k versus the 6k of Epic. The individual pixels will be the same, but there will be less of them, slightly.
Not on non-Dragon Scarlet. It's not a software restriction, it's hardware.
Is that for sure? Then why can Scarlet read the sensor at 5k 24fps, and debayer and scale it to 1080p (this works using lookaround)? The hardware just can't record it? It's not a recording bandwidth issue since at 10:1 or 12:1 5k 24fps could fall within Scarlet's 50MBps recording limit. Maybe it's a limitation in the input bandwidth for encoding to REDCODE?
Couple of minor notes on this post: Dragon sensor does not have a 'mini' version for Scarlet. It's the same size sensor, but you are restricted to the 5K crop for motion.
I'm thinking 6K may be enabled for stills, much like 5K for stills on Scarlet, even though it's not currently listed as an option.
Interesting that Dragon tech specs list 12 AND 16bit Redcode. According to Jim™, Dragon will have new 16bit color science.
It seems entirely plausible that going back to 'legacy' 12bit color science would lighten the load on sensor readout. It would be nice to be able to juice a few more frames by sacrificing bit depth.
Red could probably do it if Red really wanted to, I don't doubt that..but nothing is finalized yet.
Additionally, the 5K/60 is for a 2.40 aspect ratio. 5K/48 is for full frame.
Is that for sure? Then why can Scarlet read the sensor at 5k 24fps, and debayer and scale it to 1080p (this works using lookaround)? The hardware just can't record it? It's not a recording bandwidth issue since at 10:1 or 12:1 5k 24fps could fall within Scarlet's 50MBps recording limit. Maybe it's a limitation in the input bandwidth for encoding to REDCODE?
4K @ 30fps (Scarlet Current Max Data Throughput)
4096*2160 = 8847360 pixels * 30fps = 265420800 pixels per second
5K Widescreen (2.37:1) @ 24fps
5120x2160 = 11059200 pixels * 24fps = 265420800 pixels per second
Having said that, I'm in PAL land so 24fps isn't all that useful for me :'(
Quoting myself from an old thread because I couldn't be bothered redoing the figures, but the maths seems to say that 24fps 2.37 ratio 5k is possible with current hardware:
My guess is that Scarlet just takes a lower importance than other things going on at Red and/or they don't want to sabotage any of their Epic market![]()
Its not a complete free-for-all as remember the frame rate is determined not by the raw volume of pixels, but the volume of rows. To get higher frame rate, you need to reduce the number of rows.
So if yo have 5120x2700 frame size and a 4800x2700 frame size ( for example ) the framerate max is the same as the number of rows are the same... but you will get better compression numbers with the smaller number columns. And the inverse is true, If you change that to 5120x2700 vs 5120x2160, then your frame max rate goes up on the second one.
It has been mentioned that the sensor is, in fact, less pixels physically. http://www.reduser.net/forum/showthread.php?92999-Red-Dragon-Info-and-Data-Sheets and http://www.red.com/store/products/scarlet-dragon-upgrade are the closest I can find. But there was talk/speculation that a slightly smaller sensor size = more sensors yielded per wafer = cost savings = able to put out a Scarlet Dragon for a cost that makes sense.
RED mentioned that they were working towards a pseudo-HDRx method for 4k back in 2011 when they started taking pre-orders. Hasn't been mentioned since, even to be taken off the table (a damned shame).
Personally, I'd much prefer a 4.5k WS mode (4480x1920) ala R1mx. This wouldn't encroach on Epic (MX or Dragon) and would give Scarlet users the much lauded "4k MTF" or actually resolved 4k that RED implemented the 4.5k mode for. It's kind of frustrating really, as now that Dragon is here, something tells me further MX developments (particularly on the Scarlet) are now dead in the water. We'll get monitor flip and maybe more energy saving... maybe even a proper stills mode (or was that officially taken off the table?), but all the big developments moving forward will be a Dragon-only affair (including RC4/RG4 apparently.)
RED mentioned that they were working towards a pseudo-HDRx method for 4k back in 2011 when they started taking pre-orders. Hasn't been mentioned since, even to be taken off the table (a damned shame).