Shane Betts
Well-known member
Hey Ruairi.
I've seen this line of questions before on HDRx and it puzzles me a little. Maybe it's me who has the wrong end of the stick here (sure wouldn't be the first time) but, Storm's interpolation aside (no idea how that works), it seems obvious to me that there isn't any computer generated pixels here to louse up the image. It's just two exposures, using the same pixels, from the same sensor, at the same (start) time - only one is a longer exposure. Blend in the longer exposure more (say 70/30%) and you get more motion blur (wider shutter angle), pull the highlights back more (say a 30/70% mix) and you get less blur and more stutter (because you're using more of the image with the more narrow shutter angle). The computer is doing nothing more than blending two images - it doesn't "make" any new pixels.
Try it yourself. Shoot something that you can be relatively sure of getting accurate motion repeated (a machine for instance) twice, locked off. Once with a narrow angle and again with a wider angle shutter (or using a 3D rig). Comp them up and see how it looks.
Like I say, I could be way off here but that's how I believe it works. There will, no doubt, be limitations but I don't think we need to fear the "automatic button" effect with HDRx. Just my 2c.
I've seen this line of questions before on HDRx and it puzzles me a little. Maybe it's me who has the wrong end of the stick here (sure wouldn't be the first time) but, Storm's interpolation aside (no idea how that works), it seems obvious to me that there isn't any computer generated pixels here to louse up the image. It's just two exposures, using the same pixels, from the same sensor, at the same (start) time - only one is a longer exposure. Blend in the longer exposure more (say 70/30%) and you get more motion blur (wider shutter angle), pull the highlights back more (say a 30/70% mix) and you get less blur and more stutter (because you're using more of the image with the more narrow shutter angle). The computer is doing nothing more than blending two images - it doesn't "make" any new pixels.
Try it yourself. Shoot something that you can be relatively sure of getting accurate motion repeated (a machine for instance) twice, locked off. Once with a narrow angle and again with a wider angle shutter (or using a 3D rig). Comp them up and see how it looks.
Like I say, I could be way off here but that's how I believe it works. There will, no doubt, be limitations but I don't think we need to fear the "automatic button" effect with HDRx. Just my 2c.