Stuart English
Red Team
So you are saying that the cost of the file transfer ( $ / GB ) or tape stock is only a fraction of the total transfer cost ?
If so, of course.
If so, of course.
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... The one constant, however, is SR tape, because that's a stable format that offers both broadcast formats, has a very good history in terms of reliability and robustness, and a proven codec. It's survived because it represents the physical asset that can be put on a shelf, used directly, or used for quick retrieval of entire programs or parts of programs. ...
There is another thing SR Tape has going for it. It plays EXACTLY the same in every single SR deck. There are no gamma shifts, color level changes, etc. You can't say this about the current state of file base delivery. A lot of times what looks good in the sequence looks different when played via the media player--there are even differences between players, e.g. Qucktime Player vs VLC, Then you can get into videocard overlay issues, verision and driver changes. It can be one big mess. On the other hand, you stick in an SR tape, you know exactly how it will look.
But Instrumental to the SR deck workflow is the SR codec. It always compresses and decompresses the same way. Using other codecs and file-based wrappers, you can have a host of problems, e.g. blacks can get crushed, colors levels shifted, gamma changed. And it's hard to track down if the problem is with the encode, decode, wrapper, player, export settings... or who knows what.
Yes thats true but it's also true of other codecs. Its more likely to be the player at fault. I can point you at all sorts of HDSDI kit that can cause processing issues and also doesnt account for any ajustments being out of correct alignment in the signal chain. Either workflow can be good or badly operated. For the most part Data is just Cheaper, Better, Faster when is used properly.
So you are saying that the cost of the file transfer ( $ / GB ) or tape stock is only a fraction of the total transfer cost ?
If so, of course.
The future is being held back by a lack of alternatives that do the job as well, or better, whether more costly or less. And if they aren't being supplied, chances are it's because even though those companies could do it, it's very hard to figure out how to make money out of it.
... 4K delivery will need not just a codec, but a container and delivery method that can fulfill these same needs, and ideally ONCE it reaches those standards, additional useful things like added meta data, indexing for search etc can be added on top of that to create added value for the media stored in that format. But until there is something that fulfills the role of something as well as HDCAM-SR tape based delivery does, it's pointless to point to a future being held back by the incumbents (be it the ridiculous idea that it's Avid, or the slightly less ridiculous idea that it's networks or Sony or those who have provided the best infrastructure.) ...
As long as you stay away from Quicktime, I would largely agree.
Sony has already expanded the SR codec to work with 4K. There is also an SR-Lite version that's only 220Mbs at 1080. These are based on MPEG-4 SStP. It seems that Sony is working very hard to position itself as the provider of the codec and storage technology that becomes the "HDCAM-SR tape" for 4K and file based workflows. BTW, they also make a 4K hardware upconverter for 2K material.
So long as it exists in the world of data then that would be another possible option, perhaps it could be resolution independent too. What we need rid of is proprietary video tape.
It is resolution independent.
I don't understand your point about "getting rid of proprietary video tape." As a mastering format, there is nothing in the data world that is more immediately available, more convenient, more robust, or quite frankly more cost effective than SR videotape at this point in time. Just as there is nothing more useful, more robust, or more immediately available than film for long term storage of features. The professional industry doesn't operate on the same rules of "cheaper is always better because I as an individual can afford it" than the indie feature and individual artist world that is largely represented on RedUser. In the studio level television world, SR tape is universally supported, available just about everywhere, totally portable, has no compatibility issues, and is very cost effective for mastering and storage. The cost of the machine is a non-issue.
Sony has already expanded the SR codec to work with 4K. There is also an SR-Lite version that's only 220Mbs at 1080. These are based on MPEG-4 SStP. It seems that Sony is working very hard to position itself as the provider of the codec and storage technology that becomes the "HDCAM-SR tape" for 4K and file based workflows. BTW, they also make a 4K hardware upconverter for 2K material.
I think the move to deliver in a data format is a good move, why go to a video tape based format when you don't need to.
I mentioned programme delivery via DPX sequences was a step in the right direction in my view but I respect YMMV.
I don't have any problem with file based deliveries, in fact I look forward to it. What I don't want to see, however, is a free for all of multiple codecs, some of which are proprietary, and a need to constantly transcode between them because the industry couldn't get it together to come up with some standards. The data based video world is littered with more codecs and formats than there have been tape formats over the years - and there have been a LOT of tape formats. Quality control becomes a lot more of an issue when everyone wants something different. One thing about SR delivery is that this problem doesn't exist, so standards and quality control are rather simple to maintain. That's why I'm not one to say it "needs" to go away quite yet. But at the same time, as I said, I have no problem with file based deliveries...
DPX sequences? Really? For broadcast delivery? That seems to me to be a step backwards in terms of convenience, reliability, simplicity, and just about everything else. I honestly don't see the need for an uncompressed format for program delivery in 2012, not with the excellent codecs now available. As Jim Jannard has been fond of saying for the last 5 years or so, compression is not a limiting technology, it is an enabling technology. If we were to adopt file based deliveries based on something like DPX files, we're being extremely wasteful of resources, both in terms of storage required, and the time to copy the files and transport them. Compression technologies like JPEG2000 and even DNxHD and Prores shrink those requirements down to a much more manageable size, allowing sensible electronic delivery in a reasonable length of time, and with fewer files to keep track of. I like using file sequences for post production because they yield a great deal of flexibility in terms of replacing only specified frames, or replacing individual corrupt frames without having to recreate an entire movie file. But once it gets to the point of delivery, I really don't see the logic of having resources that are at least 4 times larger than they need to be. But, as you say, YMMV...