Björn Benckert
Well-known member
We are shooting some phone company product films every other months and we want to shot stills with the same lights as we do for motion. And I try to push as much out of the dragon sensor as possible for those stills but I run into a problem I seen before. Basically it´s long exposure and really high Fstop and super low iso.
Then when looking at the result there is "broken pixels" mostly pure blue or red, but also yellow and other colors and it seam to happen along edges like on the computer sceen edge in this test frame on the link below... is that normal?
I shoot 4fps 180 deg shutter, with correct blackshade, done it at the right temperature etc. So no it´s not a blackshade thing. And I shoot frame burst so no compression. And I shot focus brackets with focus increments of 10cm at the time and it seams like the error is some what constant between the takes and also between different takes.
Here is a we transfer link to a highress tif, it´s exported with ADD and the artifacts are looking just like it in the r3d´s. And I seen this behavior on two differnet dragons. Last time I shot 1fps 360 shutter so I figure, well thats a bit of the edge of what the camera can do and I though that was the issue, but 4fps 180 deg is not really super slow and the amount of artifacts seems a bit high I think, no?
http://we.tl/qdvMISdLEP
When downscaling most of it goes away but these guys think 6k x 8k is a bit small so I dont want to deliver 4k or such. With a bit of luck I get time to do the same thing again and roll at 8fps and a stop less to see if that helps but seems strange that the camera get these problems, no?
Then when looking at the result there is "broken pixels" mostly pure blue or red, but also yellow and other colors and it seam to happen along edges like on the computer sceen edge in this test frame on the link below... is that normal?
I shoot 4fps 180 deg shutter, with correct blackshade, done it at the right temperature etc. So no it´s not a blackshade thing. And I shoot frame burst so no compression. And I shot focus brackets with focus increments of 10cm at the time and it seams like the error is some what constant between the takes and also between different takes.
Here is a we transfer link to a highress tif, it´s exported with ADD and the artifacts are looking just like it in the r3d´s. And I seen this behavior on two differnet dragons. Last time I shot 1fps 360 shutter so I figure, well thats a bit of the edge of what the camera can do and I though that was the issue, but 4fps 180 deg is not really super slow and the amount of artifacts seems a bit high I think, no?
http://we.tl/qdvMISdLEP
When downscaling most of it goes away but these guys think 6k x 8k is a bit small so I dont want to deliver 4k or such. With a bit of luck I get time to do the same thing again and roll at 8fps and a stop less to see if that helps but seems strange that the camera get these problems, no?