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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Final Cut Pro X Released

Thanks Craig! We'll certainly be waiting patiently for that. Who knows, hopefully Apple will surprise us all and fastrack these crucial updates.

Burke

Director of Pre & Post-Production
MindFox Productions, LLC
www.MindFoxProductions.com
 
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even if apple gets the imho standard features we are missing into fcpx via third parties.
well, the fact that you cant open fcp 7 files is such a bummer.
i know at least 10 feature film productions who now, even after they picture locked, take the time and money to recreate
their projects in avid or premiere so they can be sure they have the future possibility to re-edit.
apple actually killed all old fcp projects.
thats unreliable from them.

I don't think we will ever get importing of old Final Cut projects unless they give up on this new way of cutting were media is organized outside of projects and you only have one timeline per project.
How would it work? Getting your old media in would be easy enough it just shoves it in an event labeled the same as your project but what about the kind of projects that I work on? I have 1 sequence per scene and a nest sequence which contains all the scene sequences nested in order
ready for things like final output or placing a global widescreen matte on all the scenes. FCP X could never handle such a file.
 
i agree totally.
thats the main reason imho apple fucked uped.
i will never cut again narrative stuff on fcp because you never know with apple if they kill your project in a heartbeat.
i am pretty sure that the os after lion wont support fcp7. if not that os than the one after.
big fail beside the missing features which will eventually come...
 
I just want them to bring back multiple sequences per project... and nesting. I don't know if I'm the only dope who edits this way or what but it seems like no one cares about this but me.

The kind of organization previously accomplished via nesting can now be accomplished more cleanly via compound clips. For alternate versions you just create multiple projects, and group them in a folder. Apple really should have just called projects 'sequences' in FCP X... it would have saved a lot of confusion.

FCP X will probably also use the system-level versioning features in Lion, sooner or later.

i will never cut again narrative stuff on fcp because you never know with apple if they kill your project in a heartbeat.

If by "in a heartbeat" you mean "once every decade or so, if they've thought up a fundamentally different way to organize a timeline".

While this is annoying, it's hard to blame Apple too much. The competitive advantages they're going to derive from the new timeline over the next decade will far outweigh any short-term losses they'll suffer as a consequence of annoying existing users. Plus, I'd imagine once FCP X has XML importing, there will be third-party tools for porting files over. People shouldn't expect miracles in terms of how well this works, given all the timeline/engine/keyframing/filter/generator/etc. differences between FCP 7 and FCP X. But for a feature film edit -- mostly one track of video with, probably, very little done in FCP beyond dissolves and straight cuts -- it might work fairly well.

i am pretty sure that the os after lion wont support fcp7. if not that os than the one after.

The Lion license agreement allows it to be run in a virtual machine (on a Mac, anyway), which means it should be fairly easy to keep Lion around basically forever if it proves necessary to do so.
 
Right. It should never change. It was so perfect that nobody ever complained about it. It should stay as it is. I could say the same thing about the world; I liked it better when it was flat. Our maps worked. We could get from one place to another. Why did they have to make it all spherical and shit?

Oh wait... What's that you say? FCP7 is still the same? Oh joyous day! Your prayers have been answered. Thanks for nothing.


I would expect Multicam within 6months or by this time next year at the latest based on the little feedback apple has put out there, it may even get here sooner, a matter of months.

I don't. Apple has stated that multi-cam is currently under development in-house and they plan to include it in the next major release. Historically, Apple updates each of it's flagship products significantly once every 12 months or more. On rare occasion it has happened sooner. This could be one of those times, but the odds are against. In the case of FCP many would argue the timeframe is much longer, with the last "major release" being no more than a minor update that took two years to arrive.

FCP 2 took 23 months, FCP 3 took 9 months but then version 4 took longer at 16 months, FCP HD came 12 months later and FCP 5 came 12 months after that. FCP 6 and 7 each took 24 months, and so it has happened, but as an exception rather than the rule. If you don't count FCP HD as a major x.o release then the average time between "major" releases is 16 months with recent history being two years.
See: http://en.wikipedia.org/wiki/Final_Cut_Studio#Release_history

I don't know what info Craig bases his remarks on, but you would be foolish to sit on your next cut waiting for multi-cam to come to FCPX. That's just my opinion and it is based solely upon 20 years of working with Apple products, and 10 of those years including FCP.
 
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I don't. Apple has stated that multi-cam is currently under development in-house and they plan to include it in the next major release. Historically, Apple updates each of it's flagship products significantly once every 12 months or more. On rare occasion it has happened sooner. This could be one of those times, but the odds are against. In the case of FCP many would argue the timeframe is much longer, with the last "major release" being no more than a minor update that took two years to arrive.

FCP 2 took 23 months, FCP 3 took 9 months but then version 4 took longer at 16 months, FCP HD came 12 months later and FCP 5 came 12 months after that. FCP 6 and 7 each took 24 months, and so it has happened, but as an exception rather than the rule. If you don't count FCP HD as a major x.o release then the average time between "major" releases is 16 months with recent history being two years.
See: http://en.wikipedia.org/wiki/Final_Cut_Studio#Release_history

I don't know what info Craig bases his remarks on, but you would be foolish to sit on your next cut waiting for multi-cam to come to FCPX. That's just my opinion and it is based solely upon 20 years of working with Apple products, and 10 of those years including FCP.

Final cut pro historically has been suite in a box with manuals and multiple DVDs, Now it's 1 stand alone app and digital download which doesn't have to wait for the next versions of motion or compressor to be finished for it to come out, Looking at previous versions for context here won't apply because a lot has changed, you have an app store, less programs to work on.
I can't remember were I read it exactly but somewhere it was noted that because it's exclusively on the app store now updates can come in 6 month periods instead of the variable lengths of the past, maybe major releases will still be 12 months but I said it could take 12 months at the latest so If I'm wrong on the short end I'm wrong on the short end.

You're World analogy wasn't a very good one by the way, the earth was always round people just decided to acknowledge it eventually when they couldn't ignore the truth any longer.
 
I don't. Apple has stated that multi-cam is currently under development in-house and they plan to include it in the next major release. Historically, Apple updates each of it's flagship products significantly once every 12 months or more. On rare occasion it has happened sooner. This could be one of those times, but the odds are against. In the case of FCP many would argue the timeframe is much longer, with the last "major release" being no more than a minor update that took two years to arrive.

Mac OS X 10.1 took only six months, and was free. I wouldn't be too surprised to see Apple follow the same pattern with the first major update to FCP X, as it's a very similar situation: a new platform with a somewhat rough initial release.

That said, I could also easily see it taking 12 months.
 
Final cut pro historically has been suite in a box with manuals and multiple DVDs, Now it's 1 stand alone app and digital download which doesn't have to wait for the next versions of motion or compressor to be finished for it to come out, Looking at previous versions for context here won't apply because a lot has changed, you have an app store, less programs to work on.
I can't remember were I read it exactly but somewhere it was noted that because it's exclusively on the app store now updates can come in 6 month periods instead of the variable lengths of the past, maybe major releases will still be 12 months but I said it could take 12 months at the latest so If I'm wrong on the short end I'm wrong on the short end.

You're World analogy wasn't a very good one by the way, the earth was always round people just decided to acknowledge it eventually when they couldn't ignore the truth any longer.

The history of the company as well as the version is absolutely applicable.

From 1999 - 2004 FCP WAS a stand alone application and still is. In '04 it became part of a suite, but while part of a suite it was still a stand alone app.

Apple has more software products to manage now than in '99 or since the advent of the online App Store rather than fewer as you state.

While you are correct that the App Store enables Apple to disseminate updates more quickly, it does not change the amount of time it takes to develop those updates, and a major version release can still be expected to take time. Yes, we expect updates within 3-6 months but not a Major Version release. (Read 11.0 or 2.0 depending upon how you look at it.) That is when Apple stated that multi-cam will come.

In case the sarcasm didn't register, the world thing was a joke. It was meant to be silly. Of course it doesn't apply. CORRECTION Unless FCPX does in fact change the way we editors view our world.
 
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Mac OS X 10.1 took only six months, and was free. I wouldn't be too surprised to see Apple follow the same pattern with the first major update to FCP X, as it's a very similar situation: a new platform with a somewhat rough initial release.

That said, I could also easily see it taking 12 months.

0.1 is not a "Major Release".

Given the circumstances I don't expect multi-cam for 12 - 16 months from the last NAB.
 
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It is on the versioning scheme Apple uses for OS X, and intends to use (based some info in the license agreement) for FCP X. The next major version of FCP X is going to be FCP X 10.1, not FCP 11.

I can go along with half of that, but it is only semantics. If the next major release is to be 10.1, then the next update that we see in 3-6 months will be less than that, maybe 10.0.5 or some such silliness. It changes nothing.

I don't recall off the top of my head, was OS 10.1 a significant update to 10.0? If so it is still an anomaly and not typical of Apple development cycles.
 
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Sanity check: It's useless to speculate about when Apple *might* have a new release with new features. When they announce a date, then we'll know. Meanwhile, assume that they have a LOT of work to do, and that it will take time.
 
Just because I missed this thread from being on the front page. Har!
 
In the meantime, can anyone tell me how I can do a red-cyan anaglyph with these new color correction model? It was a breeze in the previous one, I'm stumped with the FCPX way...
 
i am curious to know if pixar moved to fcpx.
shouldnt they?
steve jobs said fcpx is awesome. will pixar now use this "awesome" software?
i mean, if pixar is switching now, why shouldnt i hehe
 
Learn from history. It wasn't so long ago when Avid editors and large post facilities snubbed their noses at Final Cut Pro because it was a 'Mini DV toy' compared to their very expensive workflows. Eventually, FCP suites were making an appearance in many of these facilities. I think that Apple have probably reset the playing field to take advantage of the next ten years of devices. So, as a FCP user, I get the feeling that I'll be back in the stocks getting tomatoes thrown at me by the 'real pros'. It's a feeling I'm more comfortable with now. Remember, Avid learnt the hard way - when you try and please the pros all the time, you can't aggressively innovate, for fear of pissing off the bulk of your customers. Apple are not in that position. We are a small minority to them. This is bad, but it is also good. We get very affordable software that is also very powerful while the 'real pros' pay tens of thousands of dollars for stuff which becomes worthless in a a few years.
I didn't understand the significance of the ipod or App store when it was launched. I think the next ten years will see quite a change in everything. It's a sweet and bitter pill we're expected to swallow, but I think it's worth giving it a try.
 
So Final Cut Pro editors are snubbing their nose at Final Cut Pro?

I guess having a desktop computer, video capture card and a calibrated SDI monitor (basically a suite) is now defined as expensive workflows. So lets break down the categories of editors now... web and sdi. I wonder why Apple is pushing color grading / color correction to the masses without a way for the masses to accurately monitor the colors? I guess if it's for the web... anything goes. All that work to include some of the features of Apple Color into FCPX and no work on video capture card support?

Perhaps they'll invent a iPad display that can auto calibrate (nano sensors in the LCD/LED) itself and can show a broadcast signal too. Now that would be revolutionary when combined with FCPX. The control panel could be brain embedded because the iPad screen will be too small for all the key functions.
 
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