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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

FilmConvert - Film Stock Emulation for Red Cameras

Hello Miltos,
Thanks for the query on our progress - every day sees our fine codeMonkeys getting closer to a stable and happy releasable product. We're currently putting the finishing touches on the stand alone Mac application, as well as pushing the additional filmstocks through our QC process (in fact, my overburdened macBook is whirring happily away on this process as I type), with the hope for a barring-no-horrible-accidents soft release sometime early next week. Very exciting stuff for us indeed.

With the stuff that we'll be releasing, will be our very first plugin, which is of course, the oft-talked about after effects tool of our film and grain tech for both the mac and windows.

And of cource, once that's out, we're storming off to add as many plugins as we can - OFX is definitely on the list, as is PPro, of course. With any luck, it won't take too much effort to bend the mighty afterEffects plugin tech we've built to work with these systems as well.

Once again, thanks for all your interest and support.
 
First, Happy 4th of July guys!

Second - let us know if you have any updates.

Thanks!
 
Hi Everyone,

After a lot of work, we've just released a new version with some significant changes!

- Support for Canon DSLRs and other quicktime files
- Real time playback for quicktime
- A 3 way color corrector
- Many new stocks, including black and white, transparency, stills, and polaroid
- Render speed improvements, GPU enhanced. up to 30fps renders for quicktime on some machines

and a lot of other stuff. It's available here:
http://filmconvert.com

Please let us know what you think, and also if you have any issues.
 
If I buy the only option that's on sale currently ("FilmConvert Pro") will that include both the AE plugin and the standalone or just the standalone?
 
This version really rocks... Thanks guy; great job! However, it says that my license that I have since August, 2011 is not valid for this product, and the rendering has the "FilmConvert" watermark.
 
Would love this as a post-process for Nuke. Here is my ideal workflow:

R3D -> Nuke (Linear) -> COMP -> FilmConvert (Somehow feed in White balance from Read node?) -> LOG -> Grade -> Output.

I would love to be able to add VFX to the red footage and then have FilmConvert add the grain and color LUT at the end.
 
This version really rocks... Thanks guy; great job! However, it says that my license that I have since August, 2011 is not valid for this product, and the rendering has the "FilmConvert" watermark.

Hi Luis, we've upgraded the license system, craig will send you a new license.
 
Hi Luis, we've upgraded the license system, craig will send you a new license.


Thanks, Nigel. As usual, unparalleled customer support, and invaluable products.


PS: How is the Rocket setting activated? I am getting about 5 fps rendering at this moment...
 
Is this only r3d ? What about reading vfx shot on dpx or exr format that has rc2 and rlf embed in ?

Rivai
 
If I buy the only option that's on sale currently ("FilmConvert Pro") will that include both the AE plugin and the standalone or just the standalone?

Hi Jaakko,

We're finishing the AE plugin very soon. The purchase of a stand alone licence won't give you an AE licence. However if you want to use the standalone for now, we can probably de-authorize it, and transfer your purchase to the AE version. They will be the same price.
 
Is this only r3d ? What about reading vfx shot on dpx or exr format that has rc2 and rlf embed in ?

Rivai

Hi Rivai,

FilmConvert can process R3D and Quicktime. You could always wrap a DPX sequence up as a quicktime if you wanted.
 
Hi Nigel,

Do you have specific calibrated models for Scarlet 4K? Your website only specify support for Red One MX. I know they are the same sensors, but they use a different electronic path with the new ASIC designs and 16 bits, and therefore give the image a different look.

How is the development of a DaVinci plug-in?

It seems that the best workflow would be to grade first taking advantages of the powerful RAW R3Ds and then, as a final step, apply the FilmConvert attributes to keep consistent the appearance of grain and emulated film characteristic?

Thanks!

Alexandre
 
HI Alexandre,

Do you have specific calibrated models for Scarlet 4K? Your website only specify support for Red One MX. I know they are the same sensors, but they use a different electronic path with the new ASIC designs and 16 bits, and therefore give the image a different look.

We will have to look into this, but I would have assumed that they would look almost identical.

How is the development of a DaVinci plug-in?

We'd love to do this but there is no plugin format for DaVinci. We are looking into other plugin formats to see where we should focus our energies.

It seems that the best workflow would be to grade first taking advantages of the powerful RAW R3Ds and then, as a final step, apply the FilmConvert attributes to keep consistent the appearance of grain and emulated film characteristic?

That's certainly one way to do it. We will have an after effects plugin available very soon which would let you apply the look after edit in compatible programs. Another way is to use an EDL / XML to create a shot list in FilmConvert and render those for grading. Another workflow is to just use FilmConvert for grain after a grade. Hope that's helpful!
 
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