Yousuf Abbasi
Well-known member
- Joined
- Jun 29, 2009
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- Location
- Los Angeles
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- www.abbasibrothers.com
I've been working with R3D footage using both a FCS path and CS4 path. What I found is that CS4 has made the R3D workflow very intuitive, and integration of R3D projects between PP, AE, Encore, etc very seamless. There's really no working with proxies or transcoded files, like in FCP. All in all, it's a very natural workflow.
What I'm wondering is, for the people that are familiar with both the Apple and Adobe workflows, what are main reasons you chose to work primarily with the Apple workflow? I understand color 1.5 now supports 4K, and nothing in the CS4 suite is dedicated for grading... but is that the main reason people are using FCS workflow over the CS4?
BTW I haven't approached either workflow on an expert level.
What I'm wondering is, for the people that are familiar with both the Apple and Adobe workflows, what are main reasons you chose to work primarily with the Apple workflow? I understand color 1.5 now supports 4K, and nothing in the CS4 suite is dedicated for grading... but is that the main reason people are using FCS workflow over the CS4?
BTW I haven't approached either workflow on an expert level.