Rodrigo Prata
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- Nov 9, 2009
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I`m still shooting with MX, and something that is common knowledge by know is that the MX sensor performs better with daylight sources then with tungsten. With tungsten you almost always get blue noise in the shadows at 800ISO, that seems to happen because tungsten light has less blue light in it`s spectrum. However, that only happens when you shoot with tungsten lights and try to achieve a neutral look by developing the RAW file at 3200K. That's why many people advocate using a blue filters (80 or 82 series) to lift the blue channel.
I have shot a lot with tungsten light, but I often develop at much warmer settings, frequently developing between 4000K - 5000K. since most of the projects I`ve been involved, called for a warmer look (or maybe that`s just my style), and I noticed that you didn`t need to rate the sensor lower then 800, or use a blue filter, as long as you developed at something closer to 5000K, because then, you are not trying to pull information from an underexposed blue channel to achieve a balanced look.
What seems to be happening at Dragon with the OLPF V2 is the exact opposite. With R3D samples people have provided, I noticed that when developing at close to 3000K, the red noise present in the image would go away. When I first saw that, i said to myself "i bet that the new OLPF is much bluer then the V1". This was later confirmed. So the red noise seems to come from an under exposed RED channel.
So, is not the case for we to forget the whole Daylight sensor mentality when it comes to Dragon OLPF V2 and start treating it as it was tungsten balanced film stock? Maybe people experiencing the red noise should try using a warmer filter when shooting daylight. I know that we have D.E.B now, but some have reported that it is not a good ideia to just "turn it on" since it may affect the rest of the image in an undesired way sometimes.
Has anyone tried using an 85 filter with the Dragon sensor? what was the result? I don`t have access to a Dragon yet, so I can not test it myself.
I have shot a lot with tungsten light, but I often develop at much warmer settings, frequently developing between 4000K - 5000K. since most of the projects I`ve been involved, called for a warmer look (or maybe that`s just my style), and I noticed that you didn`t need to rate the sensor lower then 800, or use a blue filter, as long as you developed at something closer to 5000K, because then, you are not trying to pull information from an underexposed blue channel to achieve a balanced look.
What seems to be happening at Dragon with the OLPF V2 is the exact opposite. With R3D samples people have provided, I noticed that when developing at close to 3000K, the red noise present in the image would go away. When I first saw that, i said to myself "i bet that the new OLPF is much bluer then the V1". This was later confirmed. So the red noise seems to come from an under exposed RED channel.
So, is not the case for we to forget the whole Daylight sensor mentality when it comes to Dragon OLPF V2 and start treating it as it was tungsten balanced film stock? Maybe people experiencing the red noise should try using a warmer filter when shooting daylight. I know that we have D.E.B now, but some have reported that it is not a good ideia to just "turn it on" since it may affect the rest of the image in an undesired way sometimes.
Has anyone tried using an 85 filter with the Dragon sensor? what was the result? I don`t have access to a Dragon yet, so I can not test it myself.