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Neil W. Smith
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6K, UHDTV and HD all at the same time
6K, UHDTV and HD all at the same time
Cool thing with Resolve is that you can do it both ways ... for the purposes of the testing we're doing at the moment, I set Timeline rez to the native res of the DRAGON sensor and let Resolve to the scaling to HD for monitoring out to the SDI BMV Sony and UHDTV 3840x2160 ... then do FULL debayer on the 6K files out to whatever deliverables we need ... at the moment I'm focused on FCP X to Resolve round-tripping for a variety of reasons and how best to grade with a reference quality 1920 HD SDI monitor at the same time as looking at the 6K output on a UHDTV.
DCI 4K is certainly going to be important for DRAGON deliverables but also think that the UHDTV market place will benefit greatly from the extra resolution combined with advantages of Nyquist/Shannon downsampling ... trouble is there is no way to easily grade on a 4K monitor at the moment (well not one that we can afford anyway) so I'm trying to get the best of both worlds ... accurate calibrated grading on a Sony BVM HD monitor combined with FULL debayer viewing on a UHDTV.
I'm sure 6K 16bit OpenEXRs will also be used heavily by the VFX community but for most of us on working on an Apple platform, 6K ProRes4444 online or HD PR for offline seems to be the way to go with final grading conform done in Resolve 10 back to the DRAGON .r3ds and rendered out quickly using RR-X.
I'm at home at the moment cutting the HD ProRes versions of the DRAGON files I rendered out yesterday ... running FCP X on my Retina Display with a USB 3 shuttle drive attached while sitting next to the pool ... now this is what I call work!
Neil
6K, UHDTV and HD all at the same time
Nobody would work this way. Nice thing about Resolve is that it doesn't care about the resolution.
Timeline resolution should be set to viewing resolution or delivery resolution, in your example 1920x1080, not the source clip resolution.
Try rendering out a 3996x2160 timeline of the same scaled Dragon clips to an exr sequence and let us know how long it takes with and without the Rocket-X.
Cool thing with Resolve is that you can do it both ways ... for the purposes of the testing we're doing at the moment, I set Timeline rez to the native res of the DRAGON sensor and let Resolve to the scaling to HD for monitoring out to the SDI BMV Sony and UHDTV 3840x2160 ... then do FULL debayer on the 6K files out to whatever deliverables we need ... at the moment I'm focused on FCP X to Resolve round-tripping for a variety of reasons and how best to grade with a reference quality 1920 HD SDI monitor at the same time as looking at the 6K output on a UHDTV.
DCI 4K is certainly going to be important for DRAGON deliverables but also think that the UHDTV market place will benefit greatly from the extra resolution combined with advantages of Nyquist/Shannon downsampling ... trouble is there is no way to easily grade on a 4K monitor at the moment (well not one that we can afford anyway) so I'm trying to get the best of both worlds ... accurate calibrated grading on a Sony BVM HD monitor combined with FULL debayer viewing on a UHDTV.
I'm sure 6K 16bit OpenEXRs will also be used heavily by the VFX community but for most of us on working on an Apple platform, 6K ProRes4444 online or HD PR for offline seems to be the way to go with final grading conform done in Resolve 10 back to the DRAGON .r3ds and rendered out quickly using RR-X.
I'm at home at the moment cutting the HD ProRes versions of the DRAGON files I rendered out yesterday ... running FCP X on my Retina Display with a USB 3 shuttle drive attached while sitting next to the pool ... now this is what I call work!
Neil