CJ Roy
REDuser Sponsor
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- Dec 28, 2006
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Didn't see it, but can this be rocket enabled?
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It sounds like you think Apple only has one or two teams of developers. That is very wrong.
Great Jake, let us know what hardware will be needed to make it the "The Beast" and how well the Power Window with the 3D tracker works, along with working with DPX files. Thanks.
I see no reason, why standard Resolve software implementation wouldn't properly run on stock Mac tower with FX4800. There is enough horse power with modern GPU to do number of layers in real time. Lustre and Filmmaster does planar tracking very successfully on stock PC. What I'm really interested is the limitations of said Mac based system. I believe it is limited to 2K, but could be wrong there. I want to see their implementation of 3rd party control surfaces. Any colorist would tell you the importance of good interface for a speedy project execution. What about Red implementation? In the past Davinci relied on the background debayer. RED Rocket™™? Can the project files be exchanged with Linux brethren? What about 3rd party plug in architecture? Anyway, I will report my observations back, unless someone beats me to it...
It sounds like you think Apple only has one or two teams of developers. That is very wrong.
I see no reason, why standard Resolve software implementation wouldn't properly run on stock Mac tower with FX4800. There is enough horse power with modern GPU to do number of layers in real time.
What do you think Linux runs on?
Apple's crippled GPU performance. Horse power is not the issue. GPU support is.
They could have been the one making the announcement a-la DaVinci years ago, but like all great companies of the past (Kodak, Pogle, Ampex, RCA etc) they stubbornly refuse to change their business model until they slowly die off...