Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

D.E.B. in REDCINE vs. Premiere?

brian hanson

Well-known member
Joined
Jul 9, 2009
Messages
615
Reaction score
0
Points
16
Location
San Clemente, CA
Hey guys, apologies if this has been covered before but I have been curious as to what the difference is when checking the D.E.B. box in Premiere vs. Redcine?

Using the same export settings I am getting better results out of REDcine when clicking D.E.B. to reduce visible noise in shadows/darker portions of my image.

REDcine also takes far longer to export a D.E.B. clip than Premiere does which leads me to believe it is doing more math.
 
Last edited:
Just making sure, as D.E.B. (Dragon Enhanced Blacks) should be quick to render with both software suites, but A.D.D (Advanced Dragon Debayer) is only on RedCine-X, and does take a LOT longer to render when using it, cleaning up the image even further than DEB could do.

Do you know if you you were also checking ADD in RedCine?

It could also be adding the Unsharp mask in RedCine, which also adds more time to render as well. Just trying to pin down what could be causing the higher render times from RedCine?
 
My normal mess up in this area is not having both the sequence settings in 32 or 64 float, and the output in 10 bit, but there is no obvious setting for this in premiere. Premiere is a pain to have these settings done correctly, since it's not default being in 64 bit float for the session and outputting at 10 bit, but is dependent on a whole lot of settings (like sequence starting media type which I now do to proves 444, depth in the session, depth in the output, etc). This can be compounded if your not using a 10 bit monitor, since it's very hard to tell that it's jumped to lower bit depth if your on a standard 8 bit monitor. Lynda.com goes through all these settings in detail.
 
Just a side note, there are various differences between how REDCINE-X Pro and Adobe products will export. Actually all software for that matter that supports R3D.

For instance, RCX you can adjust various scaling algorithms. Or in an Adobe ecosystem some of the subtle differences between Premiere Pro CC and Adobe Media Encoder versus say a pure After Effects export. Then there's Resolve which is a different bag of tomatoes. All par for the course in terms of how each company exports and choosing to render out their final image.
 
Back
Top