jake blackstone
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And the best part? You're working with full debayer quality, no RR needed.OK - then adjusting the exposure and WB is the only workflow necessary. Leave the R3Ds as they are except for those changes.
And from what you seem to be saying, that would be quite workable in Resolve, as you rarely adjust metadata anyway (and thus, having the native R3Ds in Resolve wouldn't be very important to you).
This would probably be quite a lot faster (grading with DPX or EXR or whatever) than grading from Resolve with R3Ds.