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Dj Joofa
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Granted the D3 can't do 24FPS but it can do 9FPS and do windowing to DX and 4:3 aspects ratios.
It is easier to have better noise immunity at a lower frame rate, and one is many times surprised to see that with night-time shots, or shots with low illumination. The integration time (exposure time) of a sensor may not have a direct relation with the current frame rate, but is bounded by the frame rate. You don't want your integration time to be larger than desired frame rate and hence, lowering the frame rate.
Assuming the integration time has not saturated the signal enough for the clipping to happen, the noise smoothing gets significantly better with larger integration times. For lower frame rates, hence, this naturally helps. For night-time shots, shadow details, larger integration time helps; for high-lights it is not very helpful as it would clip them.
In addition, another very important factor is the temporal filtering. In a still camera image there are no motion issues to consider. However, for a video camera it is not easy to determine that which portion of a moving image is actually temporal noise, and which is valid motion. There is always some compromise. If temporal filtering is done in camera, then the real-time delivery limits it to simple filters. If the co-efficients of the temporal filter are not properly adjusted, or they were calculated at different internal gain, and are not adaptive, if the internal gain before ADC changes, etc., then you would see noise on the images from a video camera.