Camille Herren
Well-known member
Hey all
We recently finished this commercial for a national exhibition here in Switzerland. It was shot on a MRMOCO (SFH-30 on linear motor, on a DIY base type of thing to get the head upside down) motion control rig. We used the RED 18-85 zoom and shot in timelapse mode at 4K, 500 frames total.
Edit: I should mention that the exhibition is about the evolution and state of our planet and today's scientific research.
FLASH VERSION:
http://www.zauberwerk.ch/work/basecamp09/
2K H264:
http://www.zauberwerk.ch/media/basecamp09_DE_ZURICH_2K_h264.mov
LITTLE MAKING OF:
http://zauberwerk.ch/work/basecamp09/makingOf.html
(it doesn't look like it here but it was a lot, A LOT of work!
To make the amount of animated objects manageable (max. 2 people at a time animating) and not lose track of how which object was moved, we split it up into sections and later comped them together.
We used The Foundry's Nuke (RED deal) and it proved invaluable, especially the Furnace plugins which made lining up the different takes (different sections) fairly easy, as we had some discrepancies among the takes. Nuke is one of the best and most powerful software packages I've ever worked with. The interface and tools make so much sense, it's incredible.
Hope you like it, enjoy...
Camille
We recently finished this commercial for a national exhibition here in Switzerland. It was shot on a MRMOCO (SFH-30 on linear motor, on a DIY base type of thing to get the head upside down) motion control rig. We used the RED 18-85 zoom and shot in timelapse mode at 4K, 500 frames total.
Edit: I should mention that the exhibition is about the evolution and state of our planet and today's scientific research.
FLASH VERSION:
http://www.zauberwerk.ch/work/basecamp09/
2K H264:
http://www.zauberwerk.ch/media/basecamp09_DE_ZURICH_2K_h264.mov
LITTLE MAKING OF:
http://zauberwerk.ch/work/basecamp09/makingOf.html
(it doesn't look like it here but it was a lot, A LOT of work!
To make the amount of animated objects manageable (max. 2 people at a time animating) and not lose track of how which object was moved, we split it up into sections and later comped them together.
We used The Foundry's Nuke (RED deal) and it proved invaluable, especially the Furnace plugins which made lining up the different takes (different sections) fairly easy, as we had some discrepancies among the takes. Nuke is one of the best and most powerful software packages I've ever worked with. The interface and tools make so much sense, it's incredible.
Hope you like it, enjoy...
Camille