Bob Gundu
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DNxHR can also be 2K. Basically, everything over 1080P.
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DNxHR can also be 2K. Basically, everything over 1080P.
We are very proud to welcome Avid DNX to the DSMC2 family. DNxHR and DNxHD will be enabled in camera @ NAB.
Great news, DNX-HR in MXF wrapper format please, MXF avoids all the inconsistencies of quicktime.
Super
I'm loving these new Weapons
Can't wait to start working with them and the update at NAB.
So glad I sold my RR-X those days of transcoding will be long gone, just a matter of time. And having to explain to producers why they need to pay extra for a Rocket rental.
Very cool!
Win for us all.
Great news, DNX-HR in MXF wrapper format please, MXF avoids all the inconsistencies of quicktime.
Great news, DNX-HR in MXF wrapper format please, MXF avoids all the inconsistencies of quicktime.
Exactly, MXF OPatom is the way to go for DNxHD, otherwise it's just the same as ProRes quicktimes really, which works exactly the same in Avid since ProRes is supported within Avid on both platforms.
Did we ever discover which DSMC2 bodies would shoot which resolutions of DNxHD & DNxHR? I didnt see it in the thread.
We are very proud to welcome Avid DNX to the DSMC2 family. DNxHR and DNxHD will be enabled in camera @ NAB.
I cannot wait for this feature..as I am sure every AE/DIT will be super stoked!
If only there was a rock solid timecode lock between sound and camera, MXFs together with a DIT naming the footage files (metadata that shows up as names in the edit), it would make a huge difference in workflow speed. If that were possible, you could have a rough edit of a scene from the real editor made within an hour of shooting a scene. Just imagine shooting the first half of a day, break for lunch and when returning to continue you will know if the first half of the day works in the edit or not. I don't know how many times I've been in when I've been in need of a simple cut-in to solve an edit and that would be easy to do after lunch if the team is at the same location and know that they need to do it.