Brett Harrison
Well-known member
MODS please delete this thread. Thanks.
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I believe you're overthinking this quite a bit. Realistically, all we ever do is use an input LUT going into the color correction system, then (if necessary) a display LUT on the monitor. Then we apply an actual color-correction based on feedback from the DP and director. It's not that complicated. I would never roll multiple LUTs together, because there's too much danger that one will undo what the other one does, or they'll start to introduce artifacts that can't be reduced or eliminated in the final color correction.This requires you to be able to use multiple LUTs. Full instructions below.
I believe you're overthinking this quite a bit. Realistically, all we ever do is use an input LUT going into the color correction system, then (if necessary) a display LUT on the monitor. Then we apply an actual color-correction based on feedback from the DP and director. It's not that complicated. I would never roll multiple LUTs together, because there's too much danger that one will undo what the other one does, or they'll start to introduce artifacts that can't be reduced or eliminated in the final color correction.
In some cases, custom curves and little tweaks are required, but it's not a question of LUTs per se. I think a lot of people overuse the term "LUT" without understanding that it's not a color-correction per se -- it's a matter of color management and getting the image into the color space you need it to be in, vs. a flat LOG file.
The explanation on Siggraph's "Cinematic Color" website go into LUTs, color space, and color management in great detail:
http://cinematiccolor.com/
Alexis Van Hurkmann's book Color Correction Handbook also draws the distinction between LUTs and actual color correction, which are both very different things (and yet overlap at some point):
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Don't ever assume that a LUT will do all the heavy lifting for you. As far as I'm concerned, the LUT only gets it in the ballpark. The real work begins when you or an experienced colorist sit down and do the actual scene-to-scene correction on the project. Everything else before that is just temporary.
And don't forget, unless you have a terrific, calibrated monitor, the whole thing is moot.
Brett, this thread has the potential to be very misleading. Can you clarify what are you attempting to accomplish ?
My expectation is that the Arri LUTs are intended for use with the Alexa. Why not just use Red's own color science built in to Redcine-X Pro? There's also some terrific ones out there on the net from various sources, particularly within Baselight and Resolve. Once you have a regular Log file, there's any number of ways to prep it for final color.
Many, many, many projects use custom LUTs, but it's just a question of turning the knobs until you like what you see. Once that happens, you check various scenes, see if they work, and if so, write down those numbers and use it for the whole project. I'm not the kind of guy who would change LUTs for every scene or every shot, assuming the DP shot the film on one camera using comparable settings.
Naaaaa, we did it all with trial and error at Technicolor and Cinesite (Kodak) over a period of years and years. I've never been convinced that the MacBeth charts are useful except when printing film-to-film; I think there are better charts that are more accurate for digital correction, and I also find greyscale charts to be much more useful overall. The sad reality is that almost nobody uses charts on the set anymore, not even on the first day of production.Not all LUTs are born out of nob turning though. Some of them are based on the recorded measurement of physical effects.
Naaaaa, we did it all with trial and error at Technicolor and Cinesite (Kodak) over a period of years and years. I've never been convinced that the MacBeth charts are useful except when printing film-to-film; I think there are better charts that are more accurate for digital correction, and I also find greyscale charts to be much more useful overall. The sad reality is that almost nobody uses charts on the set anymore, not even on the first day of production.
Bear in mind that I learned a long time ago that log value images are whatever the person or company wants them to be. I've worked on projects where film from the same shot was scanned at eFilm, ILM, Cinesite, Technicolor, and Imageworks, and all five images were different. There is no single standard for what a log image is. You can't even take a visual effects shot from one facility and have it look exactly the same at another facility. This is why you have such vastly different color science between Red, Sony, Arri, Canon, and so on. In truth, all of them can work in the end. But I wouldn't dream of using a LUT intended for one camera and to use it with another, for the simple reason that I've seen too many trainwrecks in post where people experimented with dodgy LUTs, especially 3D LUTs (all of which are explained in detail in Jeremy Selan's technical paper on color science and color management that I referenced earlier).
I again say that a LUT is not intended to be a look -- it's intended to take a LOG image and get it into a given color space for further correction, or to correct for a specific display device. It's just one link in the chain, just a starting point, not the final destination for what the image is going to be. You can't avoid the use for a color-correction system or the help of a good colorist, because there's always going to be specific shots that look sorta/kinda OK on there own, then look terrible when cut against each other.
I think the Red color science people worked very hard to get this part of the equation right, and I think it's a mistake to try to assume you can figure out another way around it.