Roberto B
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word.I am perfectly content for folks to underestimate Redrock products, and find they are better than expected.
Brian
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word.I am perfectly content for folks to underestimate Redrock products, and find they are better than expected.
Brian
this professional"ism" stigma is just bullshit..I'm sorry to say: redrock is a really fascinating idea and not expensive, but for me it wouldn't be professional enough. Saw it at NAB an it feels a bit cheap to me. I understand, for that price but I would love to pay a bit more for a better materialisation, there is a german word for that: haptisch. My feeling is, that Curt and his brothers will find the best solution between price and professionalism.
Bruce, can you clarify what you mean by its more usable for filmmaking? What makes it more usable? If there's something wrong with our design then by all means let me know - I want to make this something that people will use.
BTW.. the white disk is actually a drum. I have found that its a little easier to write the numbers down. With the flat design it seems like the knob is always in the way. Maybe thats just me![]()
This unit will not have flash or an SD card so it can't do record and repeat. The pro version that we are going to get out early next year will be able to do record and repeat though. If this unit is used with our moco head it will be able to record and repeat because all of the data is stored on the head.maybe you already told this but anyway... the controller can store and repeat the movements?
No problem.. I get what you're saying... you want tactile feedback on the buttons. I think recessed might be better than protruding so as to avoid accidental presses.I'm not sure what to make of the buttons on the face.... I would want something that could be controlled without looking and without trying to hit flat buttons to toggle modes. But a device that could be picked up and you knew just which function would do what.
AgreedI like Finner's suggestion of the slider as a possibility.
Its funny.. we had the same idea for the spring loaded dial... I deemed it a pain in the ass mechanically and moved on. You may be onto something with the trigger idea though. I would just be concerned that it would be utterly confusing because you have focus markings on the cylinder then jump to iris and the units are all off. Your idea of three rings sounds interesting-I'm just trying to think about how that would work. I'm thinking a lock out feature of some sort will be necessary to make sure your settings didn't accidentally change when its time to roll.Another couple ideas that come to mind are: What about a multi-position dial. By default it adjusts focus.. Push the dial in and it adjusts zoom? Could be spring loaded so you don't have to pull it out. What about a trigger switch that when depressed and you turn the dial it adjusts one funtion. The trigger could even be a 3-position rocker. 1 position is iris, one is focus, 1 is zoom. I guess I just see room for errors when the focus puller may be in a hurry and forget to check which LED is lit over which button or presses a button by accident between takes, etc.. Maybe I'm over-analyzing.
Hi Curt,
is this correct: the current model has a rotating white cylinder, of which you can normally see about 1/4 to 1/2 of the whole scale ?
If yes, I'd suggest you change that to the standard flat white disc that stays put: much easier to use if your markers stay at the same absolute place at all times, plus then we can always see the full scale.
So, high on the priority should be things like:
1. A big white disc for marks
2. A really obvious design where you can see where the focus is at a glance
3. Simple ergonomics that work by instinct. Seriously. If a monkey can use your FF to get a banana it's a good thing. Because as a focus puller you're multitasking. You want to focus on trying to predict when the actor's going to take each step. If you can have most of your brain working on that and only a little monkey-sized portion of your brain working on the whole "how do I use this follow focus" thing, you're good.
4. Really responsive good mechanical design with low lag.
5. Reliable communication between FF controller and receiver
Not so high on my list are:
1. Repeatable focus moves - cool, but not that useful because I'm filming actors not remote-controlled robots. If I wanted to film robots I might do it as an all-CG shot anyway.
2. Recording of focus data - cool too, although all plugins I've used to recreate defocuses in post are so divorced from reality that you'll be tweaking a lot anyway to make it look real. Good starting poit though!
3. Breathing compensation - I have one lens that would work well with this - a Nikon 80-200 AF-D. But again, I can fix breathing in post more easily than I can fix a shot being out of focus. Especially if we record focus data...
4. selectable channel contol - cool but might lead to confusion. I like Finner's idea of a slider for the iris - not confusing. Also, how would you pull focus and zoom at the same time? Two of your devices working in tandem?
5. Wireless range - why is this useful? I fly R/C planes but if I ever put a camera on one the chance of me wanting to do a rack focus shot is low.
This is just an idea. And since I've never pulled focus in my life it might be pointless. I see that Curt is using the standard fluted type knob on his wireless controler. These are used on regular type follow focus units because the central portion of the front of the knob has to accept external devices such as whips and longer knobs etc. but on the hand held unit this would not be required. So what I'm thinking here is, why not make the shaft so it can accept whatever type of knob you like. I'm looking thru the Jergens (www.jergensinc.com) catalog right now and they have a wide choice of different size and shaped knobs. But the one that strikes my eye is a soft touch ball which I believe would work well for this use as no matter how you are holding the basic controller you hand would fall on the ball in a consistent manner. And it would not freeze to your fingers when working in sub zero locations. lol
Anyhow just a thought.
Oh yeah, and for the more manly (Finner?) type they even sell brass balls.
Also does the shaft pass thru the unit so that the drum and knob can be mounted on either side?
This is what he means... I think this is how Alexander would use it <ducks for cover>.
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Curt, the one thing that I find missing from your unit, (keeping in mind the progressive nature of RED's technology) is an illuminated marking band.
Give us a RED illuminated barrel, that'd be awesome.
Actually, you're seeing it all wrong Jeff, with me being a Cinematographer, I don't concern myself with focus pulling, so that's how you'd be using it as my AC/Man slave.
Holy crap... $675?? Wow,We're in the wrong market.
Done.. I already had that in the plan but I forgot to mention it... I was going to have the immediate area around the index mark illuminated, is that good enough?Give us a RED illuminated barrel, that'd be awesome.
Holy crap... $675?? Wow,We're in the wrong market.
Done.. I already had that in the plan but I forgot to mention it... I was going to have the immediate area around the index mark illuminated, is that good enough?
I'm sure you know that the eyes are most sensitive to green light.
Yeah but who is pulling focus in the dark?
Curt,
Good show! Can't imagine what I was thinking about the knob and scale being on the other side. lol
I'm sure you know that the eyes are most sensitive to green light.
Holy crap... $675?? Wow,We're in the wrong market.
Done.. I already had that in the plan but I forgot to mention it... I was going to have the immediate area around the index mark illuminated, is that good enough?
Edit> Birger beat me to it. That'll teach me to start a reply and then sign for a FedEx box and come back to finish.
3) I agree that breathing compensation might not be of value to those with awesome cinema lenses... I'm looking out for the guys that cant afford decent glass after the spent $17K on the camera body. I understand that you can fix the breathing in post... but thats at the sacrifice of resolution. If you want a full 4K image then you need to fix the problem before it hits the sensor