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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

amazing new shoulder rig

yeah hehehe sorry I do it all the time..
look again ...back


He he, better... ;)

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Looks interesting, can't wait to see it done, and actually on my shoulder... ;)

Make sure the padding used and the covering material is of very good quality, and that especially fits perfectly in the structure designed for it, as this to me is one of the no so good things about the Mantis Shoulder Pad design, and what makes it kind of an Antic... Not offensively Joey, great product again, just I want something much better, can we use the term more luxurious... ;)


Similar to the interior of a Sedan vs. that of a Ferrari, well, I don't mind paying, but I do want that of a Ferrari... ;)

Oh and of course since I do always have tone of behind the scene material, I want to look also good with the gear I use as much as I want the gear I use to look good... ;)
 
I'd like to chime in here regarding the design and that it looks good/ futuristic/ high tech. Me and kostas had a lot of grief in the beginning as the foremost important feature was functionality. That has always been the key that it should be as functional and simplistic in its use as possible. After that came weight and size. It needed to be smaller than equip,ent before - for the simple reason that the cameras are getting smaller. In third place but (of course) never the less important, came form. The design needed to accompany the approach for simplicity. So it would super simple to use. Now this was a big task to start out with and kostas if he had any hair would have been grey already - but on to that we added almost impossible features to the list. These features goes in hand with functionality as if you have them you have a rig that can almost do anything for you in one go...

In the beginning we went through a lot of design and I mean a lot of them. We've been at the drawing board for6 months before we even started to make any proto types.

Now when we started out to make these tasks we also wanted it to have the best possible engineering for durability etc. and slowly the design came to life. It may look high tech, but it's not.it's probably one of the simplest rigs to use. So the high tech design comes out of the thought for the end user (it's high tech in its engineering, but not in it's use). It may look futuristic but that's only the result of figuring outhow the form/ design should be to fit the criterias of functionality in the smallest most ergonomic form possible. So it's not designed to look good - its designed for functionality, ergonomics, best possible engineering for durability and to be packed with features that hardly is even noticed.

We're just happy it also looks good :)
 
hey I ve got hair hhahahahahaha and yes they are grey when I allow them to come out hahahaha very funny
dont want any jokes about my hair now coming up on this thread, so please guys only tech questions please hehehe.
please zoom the picture and see Ive got hair I ve got hair hahahaha
 

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When you have zoomed in forget about trying to find anything LOL. Instead take a look and see how nicely the centre of lens, EVF and eye are lined up - that's the beauty, you're completely in line with the lens - it's almost as a third eye.
Not to rain on this parade but every shoulder mounted camcorder/ camera has the lens on the shoulder height. This way the operator doesn't have to squat to avoid keystoning i.e big head , small legs. This will also cause the camera to shake more than if the body/lens port were closer to the shoulder. Simple physics -same angular movement on longer arm causes more linear movement.
Also the eyepiece seems to be too far from the camera and forces the operator to tilt their head. This is going to cause neck pain quickly. not to mention level horizon issues.
I have no horse in this race so don't get all worked up please. Just the first impressions from the pictures...
 
Not to rain on this parade but every shoulder mounted camcorder/ camera has the lens on the shoulder height. This way the operator doesn't have to squat to avoid keystoning i.e big head , small legs. This will also cause the camera to shake more than if the body/lens port were closer to the shoulder. Simple physics -same angular movement on longer arm causes more linear movement.
Also the eyepiece seems to be too far from the camera and forces the operator to tilt their head. This is going to cause neck pain quickly. not to mention level horizon issues.
I have no horse in this race so don't get all worked up please. Just the first impressions from the pictures...

Not going to get worked up at all except for just simply saying - Im not sure were you're getting at? There's no tilt on the head? The EVF is fully adjustable to move around the camera in any position - you can push it further away or closer if you please - you can raise or lower it - Kostas have put it in the position he feels comfortable for him and I can't see any tilt on the profile pic? I'm sorry maybe I'm blind but I truly can't LOL

As for low centre of gravity. Very few rigs that have the same features as this (I almost dare to say none - but don't know all of them out there). Offers such low centre of gravity that the lens is 100% in line with the eyes - not saying there aren't rigs that do - just saying that this one offers forth and back adjustment under the camera and 20 degree shoulder adjustment both ways at the same time as the rods are "almost" - we made sure they don't touch the shoulder (for comfort) - but they're just about to do. So it's literally as if you throwed the camera directly from tripod onto your shoulder without a shoulder pad - the quick and dirty way (as I used to do - could never be bothered with handheld configs) - but in this case it's just as fast and the comfort of a true handheld rig is there.
 
Not to rain on this parade but every shoulder mounted camcorder/ camera has the lens on the shoulder height. This way the operator doesn't have to squat to avoid keystoning i.e big head , small legs. This will also cause the camera to shake more than if the body/lens port were closer to the shoulder. Simple physics -same angular movement on longer arm causes more linear movement.
Also the eyepiece seems to be too far from the camera and forces the operator to tilt their head. This is going to cause neck pain quickly. not to mention level horizon issues.
I have no horse in this race so don't get all worked up please. Just the first impressions from the pictures...

I apologise - I think I might have misread your post - you're probably talking about the distance away from the camera when it comes to the EVF - well here again - Kostas has put it where he felt comfortable - it has a telescopic feature and can be pushed in so the EVF is literally only 3.5cm away form the camera - which is a little less than the general distance on a normal head, from ear to eye.
 
Ok sorry I missed that.
the evf as you can see can get closer to the camera its has about 10mm adjustment both from the L bracket, and the telescopic arms that lock inside the top plate.
Unfortunatly even if you could get closer to the camera your ear would be pushing the camera or simply be attached with the Epic since the drive is there sticking out of the body.
So Yes I could make it closer about 10mm and have a perfect line, but no I have big ears and I dont like them to be in contact with the camera. If you see the direct front photo you will see my remarks.
Now as bout physics and lens on the shoulder height comment.
Again unfortunatly to do that (and if I understand it correctly) you will have to have a front heavy system that possitioned lower, since there is no other way to sink the camera loweer to achieeve that , on the Epic that is.
About the shaking on the camera I am sorry but I dont understand one thing that you write , so if you can please repeat in a simpler manner maybe I can answer.
But in any case the evf and lens is where it should be , in line and with the eye. This cannot cause any vibrations Iam afraid or shake. period. and it doesnt
but if youcan explain what you mean better maybe I can answer, your post is a little confussing to understand.
Thank you
 
Here is the adjustment you have to the right, 18mm in total. the yellow circle is showing that my ear is in contact and I dont like it hahaha.
and for Fredrick and the non belivers yes my hair is growing already hehehehe
 

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Can the EVF reach the left eye? Basically, is this the extent of it's outer movement/adaptability? I know you can operate on the other shoulder, but my left eye is my good one... and i prefer right hand shoulder mounting.

All looking interesting BTW.
 
Can the EVF reach the left eye? Basically, is this the extent of it's outer movement/adaptability? I know you can operate on the other shoulder, but my left eye is my good one... and i prefer right hand shoulder mounting.

All looking interesting BTW.

Yes you can quickly interchange the whole system for both left and right handheld
 
Sorry - I was meaning that, when the system is in right HH config (as per the Hellraiser pic :) - can the EVF reach the left eye (ie is there any more slide/movement/adjust etc).

My interest is with a right HH but with the EVF way over on my left eye.

I am a cyclops by day. LOL.
 
I tried this rig at NAB and my gripe was also the distance of the EVF from the camera body. I personally get severe neck pain if I have to twist my neck even the slightest. For me it's still more comfortable to press my ear against the camera body then to twist the neck. I have my my own mount until I find something better. On the whole I thought the work these guys are doing with this rig is pretty nice and functional. I wish them the best.
 
Bob did you adjust it? or did you use it as is? its possible any way, and you can se that in my picture, so if you like your ear touching the camera no prob. Also because of the new shoulder pad adjustment and ergo style the camera is in a better possition to help for this.
thanks
 
I would not call it amazing until it is actually tested first in the real world of Red Cinema Cameras

James.. thats what we and other guys are testing it with REAL RED CINEMA CAMERAS with REAL LENSES and real filming. Thats what Glen is doing right now with his, and thats what Fredrick is shooting his features with for the last month.
Be patient and maybe you see one in person soon.

thanks
 
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