- Moderator
- #101
Jeff Kilgroe
Well-known member
But Red not releasing an SDK for two years was certainly a stiff arm, IMHO. Perhaps this was necessary to get Apple on board.
Two years from what point? I think your timeline is screwed up. Public SDK was delivered 10 months after the first cameras. I turned in my SDK agreement to RED on August 1, 2008. Major industry players who wanted to be on board had earlier access than that and also had a hand in shaping the SDK.
But it's even more than that. It's the tenor of the early Red presentations. Avid did just not appear relevant to them.
RED showcased their two supporters -- Apple and Assimilate. I think the real question here is why RED did not appear relevant to Avid? Avid could have been part of RED's presentations too, if they had jumped on board.
I don't mean to keep dragging this on either, and we see this with companies other than RED, Avid, etc... However, when software X doesn't support Hardware Y, it's often looked at to be Y's fault, even though it's up to X to write their own software and support Y.
Apple signed on early, but overall support from Apple has been very lacking.
Of the major software players, Adobe is the one that's really stepped up. They waited for the public SDK -- being part of the frantic development effort before that point wasn't in their best interest I would assume. They released native R3D support for CS4 in December 2008, just 4 months after RED SDK release... Where was Avid? I'm not sure where they were, but in January '09 Meryem Ersoz and I did a 72-hour short film contest with two RED Ones shooting an overly-ambitious film for the project. Erik Rangel and I felt this was a good opportunity to test the CS4 workflow under a deadline and we cut it entirely on a 15" 2.33GHz C2D Macbook Pro with Adobe CS4 and delivered it before the deadline. No transcoding. No proxies. Native R3D on the timeline, shot 4K, delivered in 2K for screening, screened in LA. Sure, it wasn't without glitches, but this was in January 16-19 '09, almost 2 full years ago, built on the publicly available SDK.
Sorry to pick at you, but you're demonizing RED here and re-writing history on your own terms.