Mark L. Pederson
REDuser Sponsor
It's kinda silly that we have often end up using LUTs downloaded from Arri's very helpful site!
Bruce Allen
www.boacinema.com
With respect to this Bruce - I can only agree.
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It's kinda silly that we have often end up using LUTs downloaded from Arri's very helpful site!
Bruce Allen
www.boacinema.com
Thanks Geoff. There is no *new* IDT because there's never been an *old* IDT. We don't use an IDT because we take care of properly transforming the camera data to linear light with the Academy's colour space. We were recently made aware that Resolve does its own thing with regards to extracting linear light floating point data from our camera that looks very different from our linear light output. I can only assume that any IDT that Resolve uses is of their own design and any issues with it are in their hands. That said, this is not good for end users such as yourself who expect things to work correctly so we're taking steps to ensure that you'll get a correct result. I don't think that will be ready for your tests which means that you must use RC-X.
Graeme
Well both Canon & Sony have supplied new IDT's to ACES recently and they are a great improvement over previous ones
I love when Graeme posts facts on Reduser - I wish he posted more often - but I suspect he's a busy guy these days![]()
Quite! There's a tonne going on.
Graeme
What is wrong with the Dragon colour performance that requires a change?
Graeme
and just work without any user intervention or notice.
Good for them! But as we retain full reference to the scene referred linear light raw data through the recording and R3D format, the major part (a linearizing curve) of any IDT is irrelevant for us. As we also reference XYZ internally as our common colour space for all colour space transforms, and as ACES coords have not changed, there is little to do there in terms of mapping the camera to the ACES primaries. The only reason we'd change this math is if it's wrong. There's no "artistic" element to it, so I'm unsure why an IDT would get improved or look better?
Hi Mark, Geoff and all.
These are the kind of misunderstandings that have previously ballooned. Let's try to keep them down.
Geoff is specifically talking about the IDT (Input Device Transform) which is the first step of an ACES (Academy Color Encoding System) color-workflow.
In an ACES workflow, there are camera-specific IDTs for the first step of the process.
Geoff is not attacking RED or refering to the RED 1, but refers to the current "RED IDT" (edited: according to Graeme "in Resolve"), which is not ideal.
We vaguely touched that base in Bristol.
There is no offense at all in Geoff's request, Mark.
He just asks if there is a less destructive IDT available for Dragon, as the current IDT messes with the signal in a bad way.
In ALL ways this is a very valid request... As many (me including) like the concept of the ACES workflow. ACES is an attempt on standardizing color-transforms for different deliverables at getting a predictable similar output in for different formats.
AND simplifying color-handling in productions that involve different source-material (RED/ALEXA/PHANTOM/GoPro, comes to mind as a natural example), WITHOUT strangulating the signal from any of them. Exactly the perfect tool when you want to compare signals from different cameras, as long as the IDT is non-destructive.
ACES just needs to work for RED sourced material, too. If memory serves me, ARRI has been complaining about the current IDT, too.
As Graeme suggests, it is possible to do it through a workaround, which includes exporting EXRs for ACES in RCX. The catch is that then - all of a sudden, we are not handling R3D-sized files, but rather 16-bit uncompressed RGB UHD files (in this case), which is a bit disadvantageous over the other cameras.
The request is logical and IMHO very legit.
Keep calm and make colors...
Geoff knows his stuff, as do you, Mark.
You two represent very different mindsets as to how to create and develop images, though. But the cool thing is that both are available for good results.
I love these posts that explain a conversation between like-minded people that many of us do not understand. Gunleik, you are a REDuser treasure... right up there with Graeme.
I am not and I had misunderstood some...![]()
That's not necessary. It is perfectly possible to implement using options which are already in the SDK, plus transforms which are known and published.A good alternative might be to allow for the linear light interpretation in ACES space to be available as a selection in the SDK directly, much like the Redgamma and RedlogFilm selections.