David Mullen ASC
Moderator
The Primo 70 lenses looked pretty sharp on "Ride Along 2" and that was only on the normal-sized Dragon sensor...
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The argument that is made by what I'll describe as the "anti-resolution" crowd is that all it does is make actors look terrible, too much detail, etc. Basically, the same arguments that followed High Definition's inception. Having more resolution doesn't necessarily have to translate to showing every pore on an actor's face. It does require learning how resolution benefits you and how it could have a negative impact and then creating the images you want through the usual means of lighting, filtering and post processing. In other words, resolution is but one of many components to the image and blanket statements that there's too much resolution are just that - blanket statements. There are also those that will argue the eye can't tell the difference under a lot of circumstances. But that's missing the point on a lot of levels.Ah Michael Cioni... When I bought my first Red One and went to Irvine to listen to you talk you made digital acquisition understandable to an old film DP like myself. And you continued to help me understand through the past 7 years. And now this opus about 8K. Was just arguing on set with my operator today about resolution and when is enough enough. I will use your words.
And thank you Panavision for your amazing lenses and now some rental modules for Weapon. Smart. Really smart.
Cheers,
Peter
The Primo 70 lenses looked pretty sharp on "Ride Along 2" and that was only on the normal-sized Dragon sensor...
Bjorn,
I would assume and sincerely hope that the Prores files and R3d files are frame accurate with identical start and stop frames? If you are certain they are not identical I can set up a test on my camera to see if it is particular to your machine or the same on all cameras?
Maybe somebody with more post expertise can clarify how important the start and stop frame accuracy is across the file types assuming timecode is identical?
Bjorn,
So only one clip out of many clips was one frame longer than the R3D?
Bjorn,
It is worth understanding these issues as I am selling to clients the potential for convenience in certain workflows for the camera generated Prores files and I look bad if they end up in a world of hurt. The QT file issue probably should be moved off on to this thread?
http://reduser.net/forum/showthread.php?140767-Importing-mov-into-Premiere-and-Resolve-issue
Checked my files and sent a note to Graeme Nattress about it. r3d´s are a frame short in the tail end. Understand that can cause some problems in editing but in reality if it´s known not so much until the editor really wants to use that last frame...
What is the resolvable resolution of a square inch of 100 ISO negative film? I'd posit the answer is far higher than the nominal dots/pixels/lines per inch of 99.99% of display media - projected/printed/fixed panel/etc. In the case of 35mm film, most slower stocks have been proven capable of exceeding 4K in optimal pipelines. Shooting larger negatives provides more square inches of original information per frame that I believe is properly considered super-sampling. If a 5x7 view camera creates a 35 square inch negative and a 35mm negative is at most 4 square inches...
Cheers - #19
Not a mathematician - but I think the idea is that once you pass that 1:1 demosaiced pixel : screen resolution ('superresolution') you begin to approach (or resemble?) the benefits of randomness of the halide crystal sampling. I understand that film can resolve a fair way past HD, too, so it's also a supersampler with respect to HD.
I definitely recognize that 'rough' texture of lower MP cameras.
Okay, let me guess the BS that gets thrown your way (if I'm right, I get a lollipop):so many people tell me I'm doing everything the wrong way
Super 8 7203 is amazing - technically it's about 720 lines worth of detail (you do need a good lens, obviously). Super 16 7203 is about 1080. 3-perf 5203 is about 4K. I suspect that 5207 & 5213 would not be far from 4K.In the case of 35mm film, most slower stocks have been proven capable of exceeding 4K in optimal pipelines.
The argument that is made by what I'll describe as the "anti-resolution" crowd is that all it does is make actors look terrible, too much detail, etc. Basically, the same arguments that followed High Definition's inception. Having more resolution doesn't necessarily have to translate to showing every pore on an actor's face. It does require learning how resolution benefits you and how it could have a negative impact and then creating the images you want through the usual means of lighting, filtering and post processing. In other words, resolution is but one of many components to the image and blanket statements that there's too much resolution are just that - blanket statements. There are also those that will argue the eye can't tell the difference under a lot of circumstances. But that's missing the point on a lot of levels.
In my opinion, RED will continue to improve many aspects of IQ, resolution being one of them. It's not like they are going to ignore dynamic range, color science, etc. But if they can improve all aspects of the IQ they will.
Yes, it's never been resolution that makes actors look bad, but false electronic detail to make up for the fact you don't have actual resolution!
Graeme